the cutting room mirror

Conbunn Cardboard

Conbunn Cardboard is a short but sweet game about a bunny DJ collecting her lost CDs in a cardboard world.

Unused Graphics#

GlassStainedNormals#

A normal texture for stained glass, named "GlassStainedNormals".

Asset Icons#

A few asset icons.

TMP - Font Asset Icon

TMP - Sprite Asset Icon

TMP - Text Component Icon

Revisional Differences#

Version Updates#

v1.0.1 - Bugfixes#

Hi everyone! First of all thanks to everyone for all your support! I wanted to make a quick fix to a softlock bug. Expect an update soon covering more minor stuff!

Bug Fixes:
- Fixed those situations where you get stuck talking to an NPC.
- Fixed some typos.

v1.0.2 - Bugfixes and Small Changes#

Hi! Wanted to thank you all again. I'm super glad you are enjoying the game! I noticed that players had some issues finding the rocket later in the game, so I made some changes in the map. Hope this change (along with others) help to make the gameplay more smooth!

Changes:
- Changed the map to better represent the rocket's location.
- Adjusted some of the Dragon Raceway colliders.
- Zoomed out a camera on Clay Canyon.

Bug Fixes:
- Fixed a spot on Polystyrene Peak where it was possible to get stuck.
- Fixed some object and player shadows.

v1.0.3 - Bugfixes#

Hi! Wanted to fix some small issues that some players may had while playing!

Changes:
- Added the option to Dash with the Right Shift key on keyboard.
- Adjusted a camera on Clay Canyon.

Bug Fixes:
- Fixed the credits staying on screen when using the "Skip" button.
- Made that "press any button" is correctly registered with all types of controllers.
- Fixed a spot on Sticker Park where it was possible to get stuck.
- Adjusted some objects placement and shadows.
- Solved a wall on Polystyrene Peak where it was possible to see through it.
- Fixed an issue with Ribbon Village fences that kept them up sometimes.
- Added the proper step sound on top of Lemon & Cherry build.
- Fixed some typos.

Known Issues:
I'm aware that cinematics doesn't render properly on some devices. I'm currently investigating it but I'm not being able to replicate it by myself. (Edit: Check FAQ)

v1.0.4 - Bugfixes#

Hi! Here's a small update changing some texts from NPCs!

Bug Fixes:
- Changed some wording on some NPCs dialogues to be read more easily.
- Fixed some typos.

v1.0.5 - Bugfixes and Small Changes#

Hi! Here's a small update to add a couple of QoL features:

Changes:
- Added new dialogue to provide a better guidance.
- Made the "Skip" button visible when starting a cinematic.

Bug Fixes:
- Fixed a couple of places where player shadows weren't shown properly.

v1.1.0 - New Language: Japanese#

Hi, here's a new update, mainly to add a new language: Japanese!

Additions:
- Added Japanese as a new language.
- New VA in Japanese for the cinematics.
- Added a new font to account for Japanese characters.

Changes:
- Now pressing the "next" button while talking will finish the sentence, instead of skipping it entirely.
- Smoothed some models (Trees, Fences...).
- Increased credits speed in the Main Menu.

Bug Fixes:
- Fixed some object shadows.
- Fixed some typos.
- Changing language now updates the "Change Background" text in the main menu options.

v1.1.1 - Bugfixes and Small Changes#

Hi! Here's a new update to fix some bugs and change some stuff:

Changes:
- Added a small cooldown to the Jump and Dash voices to prevent overlapping.
- Updated some gallery pictures to make some minor changes and increase their resolution.

Bug Fixes:
- Added the button prompt to the "Go Back" text in Extras > Cinematics in Japanese.
- Added the ubication name when exiting Cardbun Museum.
- Fixed some object shadows.
- Fixed a place where player shadow wasn't shown properly.
- Moved an object that was clipping though a wall.
- Fixed the ubication name not being properly updated when closing the game without saving.
- Solved the music going silent in Ink Beach when closing the game without saving.

References#


  1. SteamDB↩︎