the cutting room mirror

Comix Zone (Genesis)

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Are you a bad enough dude to save the world in comic book format?

Sub-Pages#

Unused Text#

Programmer's Message#

Located at 0x1FCA4E is a message from the game's programmer.

DON'T LOOK AT THIS!

Starting at 0x23C4 are a number of error messages. It is unknown if any code to trigger these remains.

HBL TOO LARGE

0x26CC

OUT OF MEMORY

0x2DEA

ERROR IN ULTCOMP DATA

0x6EF6D

*LEVEL...<4.8..d,.......*PANEL...<4.8..d,.......*DEMO...<4.8..d(.OFF.PLAY

0x1CC0F0

SCROLL CACHE COUNT ERROR..L.....SCROLL CACHE FREE ERROR

0x2CC3S6

SCROLL CACHE REMOVE ERROR

0x2CC69C

SCROLL CACHE GENERATE ERROR

0x1CCA5A

SCROLL CACHE PRE-GEN ERROR....SCROLL CACHE FULL ERROR

Prototype Text#

Starting Location: 0x1CB3A2

WORK IN.PROGRESS.5 JUN 1995

Level Select#

In the options menu, play the following sounds in order, pressing C at each one: 14, 15, 18, 5, 13, 1, 3, 18, 15, 6. A voice will say "Oh Yeah!" to confirm correct entry. Now select a track from 1 to 6 and press C to warp to the corresponding stage (e.g. selecting track 3 will warp to level 3).

Converting the sound numbers to letters reveals that the code is actually "NOREMACROF", which could be "for Cameron" backwards. It is not currently known who Cameron would be, if this is true.

(Code deciphering: billybobfred)

Regional Differences#

US/Europe

Japan

The Sega logo was recolored blue for the Japanese version.

Language Option#

  • The Japanese version gives you the option to have the game's text in Japanese or English.
  • The European version gives you the option to have the game's text in English, German, French and Spanish.