|
|
To do: |
In Code Name: S.T.E.A.M., Abraham Lincoln takes a break from hunting vampires to fight some aliens with the help of various folktale characters.
Unused Graphics#
Placeholder Textures#
Three placeholder textures left over, embedded within environment textures.
A test texture found in various models.
A template for building environment textures.
|
|
To do: |
Faces for a dummy model named ch00_dummy.bch. This character is meant for testing events.
The text for each face translates to the following:
Face # |
Japanese |
English |
|---|---|---|
00 |
口閉(通常) |
Mouth closed (normal) |
01 |
口開 |
Mouth open |
02 |
怒 |
Angry |
03 |
笑 |
Laughing |
04 |
※HP少困 |
※Low HP |
05 |
※HP0, ダメージ ダメージ |
※0 HP, Injured |
06 |
驚 |
Surprised |
07 |
挑発 |
Provoking |
08-15 |
イベント用 |
For an event |
Demo#
A title screen logo leftover from the demo version of the game.
Unused Music#
|
|
To do: |
There are two unused tracks that can be found in the "snd/stream" folder − they are "bgm_pacth01_title_Amiibo.dspadpcm.bcstm"[sic] and "bgm_pacth01_title_theme.dspadpcm.bcstm"[sic], and they seem to be early versions of "Code Name F.E." and "Code Name T.H.E.M.E" respectively. Notably, this version of "Code Name T.H.E.M.E." still has placeholder dialogue from Abe and a piano track where the finalized vocals would've been.
snd/stream/bgm_pacth01_title_Amiibo.dspadpcm.bcstm
snd/stream/bgm_pacth01_title_theme.dspadpcm.bcstm
Development-Related Text#
In a decompressed "code.bin" there are two leftover filepaths from the game's development environment − located at offset 42F098 for version 1.0.0.
E:\Projects\abe\build\environments\CTR_NEX\include\OnlineCore/src/Core/InstantiationContext.h
E:\Projects\abe\build\environments\CTR_NEX\include\OnlineCore/src/Core/InstanceTable.h
Revisional Differences#
A patch was made available on the Nintendo eShop on April 8, 2015 which updated the game to Version 1.1.0. This update added a feature to fast-forward enemy turns, up to twice the speed on regular 3DS and 2DS systems and three times the speed on New 3DS systems.