This is a sub-page of Clash of Clans.
GargoyleTrap#
A trap which likely summoned Minions instead of Skeletons.
GargoyleTrap is just a minion with Skeleton's stats and only attacks air troops.
GargoyleTrap's animations are the same as the minion's.
GargoyleTrap uses the minion's icon and description.
Prototype_4#
Template troop, with unknown purposes.
At some point in development, Prototype_4 was possibly meant to be a Ghost of an unknown troop.
Due to a large HP reduction per second (1000), Prototype_4 just lives for 10 seconds if he doesn't get damaged by anything else.
Animation of Prototype_4 is glitched - it's just a looping death animation.
Prototype_4 makes other troops around him invisible.
There is no troop information, but its icon is the same as the Witch's.
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|
4.5 tiles per second |
10000 |
200 DE |
20 Seconds |
1 hit per 1000 ms |
0 |
Prototype_5#
Same as Prototype_4.
Prototype_6#
Same as Prototype_4.
Prototype_7#
Same as Prototype_4.
Placeholder#
Template troop, used to test Super P.E.K.K.A. ability.
Placeholder's stats are the same as a level 1 P.E.K.K.A., but with one difference - Placeholder explodes after death.
Animation of Placeholder is the same as Super P.E.K.K.A.
Icon and troop information is the same as P.E.K.K.A.
Halloween Ghost (Proto_Sneaky_barb)#
Unfinished troop, that was meant to be added in the 2017 Halloween update.
At some point in development, Supercell decided to stop developing this troop.
Animation of Proto_Sneaky_barb is the same as the Barbarian's.
His description says: Halloween ghost,his troop info says "Ghost info". Its icon is the same as the Barbarian's.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
2,5 tiles per second |
380 |
250 Elixir |
150 seconds |
1 hit per 1000 ms |
92 |
Level 2 |
2,5 tiles per second |
500 |
250 Elixir |
150 seconds |
1 hit per 1000 ms |
120 |
Prototype_8#
Deprecated troop, with unknown purposes.
Animation of Prototype_8 is the same as the Barbarian's.
Prototype_8's troop description is the same as the Giant Skeleton's. Its icon is the same as the Barbarian's.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
3 tiles per second |
150 |
2000 Elixir |
120 Seconds |
1 hit per 100 ms |
96 (9,6 per hit) |
Level 2 |
3 tiles per second |
180 |
2500 Elixir |
120 Seconds |
1 hit per 100 ms |
112 (11,2 per hit) |
Level 3 |
3 tiles per second |
216 |
3000 Elixir |
120 Seconds |
1 hit per 100 ms |
128 (12,8 per hit) |
Level 4 |
3 tiles per second |
280 |
3500 Elixir |
120 Seconds |
1 hit per 100 ms |
148 (14,8 per hit) |
Level 5 |
3 tiles per second |
390 |
4000 Elixir |
120 Seconds |
1 hit per 100 ms |
168 (16,8 per hit) |
Level 6 |
3 tiles per second |
545 |
4500 Elixir |
120 Seconds |
1 hit per 100 ms |
188 (18,8 per hit) |
Level 7 |
3 tiles per second |
690 |
5000 Elixir |
120 Seconds |
1 hit per 100 ms |
216 (21,6 per hit) |
Prototype_9#
Deprecated troop, with unknown purposes.
Almost the same as Prototype_8, but with different stats and a unique evolve ability.
Prototype_9 has a unique ability to evolve - after dealing 1824 damage, Prototype_9 will evolve to a stronger (and slower) counterpart of himself, named Prototype_9_1.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
2,5 tiles per second |
900 |
450 DE |
600 Seconds |
1 hit per 2000 ms |
76 (152 per hit) |
Level 2 |
2,5 tiles per second |
1000 |
525 DE |
600 Seconds |
1 hits per 2000 ms |
84 (168 per hit) |
Level 3 |
2,5 tiles per second |
1100 |
600 DE |
600 Seconds |
1 hits per 2000 ms |
92 (184 per hit) |
Level 4 |
2,5 tiles per second |
1200 |
675 DE |
600 Seconds |
1 hits per 2000 ms |
100 (200 per hit) |
Level 5 |
2,5 tiles per second |
1260 |
750 DE |
600 Seconds |
1 hits per 2000 ms |
108 (216 per hit) |
Level 6 |
2,5 tiles per second |
1320 |
825 DE |
600 Seconds |
1 hits per 2000 ms |
116 (232 per hit) |
Level 7 |
2,5 tiles per second |
1380 |
900 DE |
600 Seconds |
1 hits per 2000 ms |
124 (248 per hit) |
Prototype_9_1#
Deprecated troop, meant to be a stronger counterpart of Prototype_9 after evolution.
Almost the same as Prototype_8, but with different stats.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
1,5 tiles per second |
5100 |
N/A |
N/A |
1 hit per 3000 ms |
152 (456 per hit) |
Level 2 |
1,5 tiles per second |
5400 |
N/A |
N/A |
1 hit per 3000 ms |
168 (504 per hit) |
Level 3 |
1,5 tiles per second |
5700 |
N/A |
N/A |
1 hit per 3000 ms |
184 (552 per hit) |
Level 4 |
1,5 tiles per second |
6000 |
N/A |
N/A |
1 hit per 3000 ms |
200 (600 per hit) |
Level 5 |
1,5 tiles per second |
6300 |
N/A |
N/A |
1 hit per 3000 ms |
216 (648 per hit) |
Level 6 |
1,5 tiles per second |
6600 |
N/A |
N/A |
1 hit per 3000 ms |
232 (696 per hit) |
Level 7 |
1,5 tiles per second |
6900 |
N/A |
N/A |
1 hit per 3000 ms |
248 (744 per hit) |
Prototype_10#
Deprecated troop, meant to be like Lumberjack from Clash Royale(?)
Almost the same as Prototype_8, but with different stats and drops a Haste Spell after death.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
3,5 tiles per second |
480 |
28000 Elixir |
720 Seconds |
1 hit per 600 ms |
240 (144 per hit) |
Level 2 |
3,5 tiles per second |
540 |
32000 Elixir |
720 Seconds |
1 hit per 600 ms |
270 (162 per hit) |
Level 3 |
3,5 tiles per second |
600 |
36000 Elixir |
720 Seconds |
1 hit per 600 ms |
310 (186 per hit) |
Level 4 |
3,5 tiles per second |
670 |
40000 Elixir |
720 Seconds |
1 hit per 600 ms |
360 (216 per hit) |
Level 5 |
3,5 tiles per second |
750 |
45000 Elixir |
720 Seconds |
1 hit per 600 ms |
410 (246 per hit) |
Level 6 |
3,5 tiles per second |
830 |
50000 Elixir |
720 Seconds |
1 hit per 600 ms |
470 (282 per hit) |
Level 7 |
3,5 tiles per second |
920 |
55000 Elixir |
720 Seconds |
1 hit per 600 ms |
540 (324 per hit) |
Prototype_11#
Deprecated troop, with unknown purposes.
Almost the same as Prototype_8, but with different stats.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
4 tiles per second |
50 |
25 Elixir |
20 Seconds |
1 hit per 1000 ms |
48 |
Level 2 |
4 tiles per second |
80 |
40 Elixir |
20 Seconds |
1 hit per 1000 ms |
56 |
Level 3 |
4 tiles per second |
110 |
60 Elixir |
20 Seconds |
1 hit per 1000 ms |
64 |
Level 4 |
4 tiles per second |
140 |
100 Elixir |
20 Seconds |
1 hit per 1000 ms |
74 |
Level 5 |
4 tiles per second |
170 |
150 Elixir |
20 Seconds |
1 hit per 1000 ms |
84 |
Level 6 |
4 tiles per second |
200 |
200 Elixir |
20 Seconds |
1 hit per 1000 ms |
94 |
Level 7 |
4 tiles per second |
230 |
250 Elixir |
20 Seconds |
1 hit per 1000 ms |
108 |
Executioner (Ranged)#
Unused troop, meant to be like Executioner from Clash Royale.
Executioner's troop description is the same as the Bowler's. He uses the barbarian's icon as a placeholder.
When killed, turns into Executioner Melee.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
2 tiles per second |
1305 |
110 DE |
120 Seconds |
1 hit per 2500 ms |
180 (450 per hit) |
Level 2 |
2 tiles per second |
1395 |
130 DE |
120 Seconds |
1 hit per 2500 ms |
210 (525 per hit) |
Level 3 |
2 tiles per second |
1575 |
150 DE |
120 Seconds |
1 hit per 2500 ms |
240 (600 per hit) |
Level 4 |
2 tiles per second |
1755 |
170 DE |
120 Seconds |
1 hit per 2500 ms |
270 (675 per hit) |
Executioner (Melee)#
Unused troop, second form of Executioner.
Executioner's troop description is the same as the Bowler's. He uses the barbarian's icon as a placeholder.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
3 tiles per second |
1305 |
110 DE |
120 Seconds |
1 hit per 1000 ms |
120 |
Level 2 |
3 tiles per second |
1395 |
130 DE |
120 Seconds |
1 hit per 1000 ms |
140 |
Level 3 |
3 tiles per second |
1575 |
150 DE |
120 Seconds |
1 hit per 1000 ms |
160 |
Level 4 |
3 tiles per second |
1755 |
170 DE |
120 Seconds |
1 hit per 1000 ms |
180 |
Elixir Monster#
The Elixir Golem from Clash Royale.
Elixir Monster's description is the same as the Golem's. It uses the Barbarian's icon as a placeholder.
After death, splits into two smaller counterparts (Like Golem) - Elixir Monster Secondary.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
2 tiles per second |
2000 |
600 DE |
600 Seconds |
1 hit per 1500 ms |
500 (750 per hit) |
Level 2 |
2 tiles per second |
2500 |
750 DE |
600 Seconds |
1 hit per 1500 ms |
550 (825 per hit) |
Level 3 |
2 tiles per second |
3000 |
900 DE |
600 Seconds |
1 hit per 1500 ms |
600 (900 per hit) |
Level 4 |
2 tiles per second |
3500 |
1050 DE |
600 Seconds |
1 hit per 1500 ms |
650 (975 per hit) |
Elixir Monster Secondary#
Unused troop, smaller counterpart of Elixir Monster.
Icon and troop information is the same as Golem's.
Level |
Speed |
HP |
Training cost |
Training time |
Attack speed |
DPS |
|---|---|---|---|---|---|---|
Level 1 |
3 tiles per second |
600 |
N/A |
N/A |
1 hit per 750 ms |
90 (67,5 per hit) |
Level 2 |
3 tiles per second |
790 |
N/A |
N/A |
1 hit per 750 ms |
102 (76,5 per hit) |
Level 3 |
3 tiles per second |
780 |
N/A |
N/A |
1 hit per 750 ms |
116 (87 per hit) |
Level 4 |
3 tiles per second |
870 |
N/A |
N/A |
1 hit per 750 ms |
128 (96 per hit) |