A game based on the same-titled stop-motion animated movie.
Sub-Pages#
Unused Graphics#
PLANS.SPT#
A crude blueprint screen.
FRONTEND.PSI#
A wide variety of opening credits, seen in some early prototype builds.
A generic collision node.
PRTEST#
Leftover graphics from an unused splash screen sequence.
A4_CONSTRUCT.SPT#
Crude placeholder sprites of the hourglass timer.
GENERIC.SPT#
A crudely drawn D-pad.
A green outline of a house.
A1_COOP1_N.SPT#
A texture leftover from Glover.
A2_SEESAW.SPT#
Among Fowler's textures is a low-brow innuendo.
A4_FOWLER.SPT#
A PlayStation controller setup.
PlayStation#
The following images are present only in the PlayStation version.
A title screen leftover from a October 10th, 2000 build.
A crudely drawn sad face.
Unused menu graphics in "TIM"
Among Rocky's textures is a duplicate of his eye texture with a message likely referring to programmer Chris Wilson.
Unused Models#
EDWINA.PSI#
A model of the character Edwina, who in the film is killed and eaten by Mrs. Tweedy. She has no skinning or animations.
Blitz Games Leftovers#
Various models leftover from Frogger 2: Swampy's Revenge, Action Man: Destruction X and The Little Mermaid II, respectively.
Debug Menu#

By using the GameShark code 300AA1CE 0001 in the PlayStation version, a debug menu can be accessed from the main title screen. It contains several functions, such as several level warps, a model viewer and a sound test menu. The controls are as follows:
- Left / Right - Change menu
- Up / Down - Change selection
- X / Circle / Start - Enter
- Select - Enter (cutscene list in levels)
- Square / Triangle - Enter (free camera in levels)
Level Warps#



Level warps for all three of the game's acts. Curiously, Act 3 is labeled as "Act 4".
Act 1 |
Act 2 |
Act 4 |
|---|---|---|
A1 Coop1 Night 5% |
A2 Fowler 1 85% |
A4 Fowler 1 85% |
A1 DogChase Mesh 5% |
A2 Workhut2 90% |
A4 Barnext Night 70% |
A1 Egg Hut 75% |
A2 Workhut1 90% |
A4 Construct Hut 5% |
A1 Fowler 1 85% |
A2 Workhut3 90% |
A4 Coop1 Night 5% |
A1 Garden Nite 75% |
a2 Barnext Day 90% |
A4 Coop2 Night 5% |
A1 House Ext Nite 5% |
A2 Catapult Mesh 5% |
A4 Coop3 Night 5% |
A1 Hut 17 75% |
a2 Cogchase Mesh 2% |
A4 Coop4 Night 5% |
A1 Workhut1 95% |
A2 Coop1 Day 5% |
A4 EggHut 5% |
A2 Coop2 Day 5% |
A4 Engine Hut 5% |
|
A2 Coop3 Day 5% |
A4 Flymachine Mesh 5% |
|
A2 Egg Hut 90% |
A4 Garden Nite 5% |
|
A2 Eggroom 5% |
A4 House Ext Nite 5% |
|
A2 Engine Hut 90% |
A4 Hut 17 75% |
|
A2 Fireworks Mesh 5% |
A4 Lounge 5% |
|
A2 Garden Day 5% |
A4 Kitchen 5% |
|
A2 House Ext Day 5% |
A4 OldBarn Nite 50% |
|
A2 Hut 17 75% |
A4 Pie Barn 5% |
|
A2 Old Barn Day 50% |
A4 Scenic hut1 70% |
|
A2 Scenic Hut 1 90% |
A4 Scenic hut2 70% |
|
A2 Scenic Hut 2 90% |
A4 Scenic hut3 70% |
|
A2 Scenic Hut 3 90% |
A4 Scenic Hut 4 90% |
|
A2 Scenic Hut 4 2% |
A4 Scenic Hut 5 5% |
|
A2 Seesaw Mesh 5% |
A4 Scenic Hut 6 5% |
|
a2 Toolshed extr 5% |
A4 Toolext Night 5% |
|
A2 Toolshed Day 5% |
A4 Toolshed After 5% |
|
A2 Wings Hut 90% |
A4 Toolshed Nite 5% |
|
A4 Wings Hut Mesh5% |
||
A4 Workhut1 5% |
||
A4 Garden 5% |
||
A4 Workhut2 5% |
||
A4 Workhut3 (Flynn) 30% |
||
A4 Workhut4 5% |
||
A4 tunnel 5% |
||
A4 eggroom 5% |
Tests#

Seems to contain testing levels.
Level |
Description |
|---|---|
Training 1 |
A small pathway, only containing a dog as an enemy. |
Training 2 |
Freezes the game. |
Training 3 |
A rather empty level, containing two dogs. |
Training 4 |
Freezes the game. |
Training 5 |
Freezes the game. |
Training 6 |
Freezes the game. |
Training 7 |
Freezes the game. |
Kitchen FMA |
Warps to a cutscene in Act 3, when Nick and Fetcher retrieve binoculars to Ginger. |
Piebarn FMA |
Freezes the game. |
Tunnel FMA |
Warps to a cutscene in Act 3, when Nick and Fetcher retrieve poles to Ginger. |
Garden FMA |
Freezes the game. |
Workhut1 FMA |
Freezes the game. |
Workhut2 FMA |
Freezes the game. |
Workhut3 FMA |
Freezes the game. |
Workhut4 FMA |
Freezes the game. |
Lounge FMA |
Freezes the game. |
House Ext FMA 5% |
Warps to a cutscene in Act 2, when Ginger calls Rocky to search for objects. Strangely, Rocky does not display his walk animation. |
Toolshed extr FMA 5% |
Freezes the game. |
Big Mesh Test 0% |
Freezes the game. |
Box Test 0% |
Trying to access this level normally causes the player to fall out of bounds due to the lack of collision. |
Test: Christest 5% |
Freezes the game. |
Test: Crashtest 5% |
Freezes the game. |
Test: Davetest 5% |
Freezes the game. |
Test: Daytime Coops 6% |
Warps to a rather unfinished version of one of the maps. There are no walls on the front and left corners. |
Test: Fence 5% |
Warps to a completely empty map, save for ground collision. |
Floor Test 0% |
Trying to access this level normally causes the player to fall out of bounds due to the lack of collision. |
Test: Fly Mesh Copy 5% |
Freezes the game. |
Test: Flynntest 5% |
Freezes the game. |
Test: Fredtest 5% |
Warps to a very diverse testing map, with various platforms and several dogs. |
Test: Stevetest 5% |
Seems to have the same function as Fredtest 5%. |
Test: Fredtest 115% |
Warps to a different testing map. It contains Mr. Tweedy and Mrs. Tweedy enemies. |
Test: Hut 17 Fma 5% |
Freezes the game. |
Original Test Level1 0% |
Seems to have the same function as Training 1. |
Test: Nighttime Coops 6% |
Warps to a rather unfinished version of one of the maps. There are no walls on the left and rear corners. |
Test: Tomtest 5% |
Freezes the game. |
abcdefghijklmnopqrstuvwxyz |
Seems to have the same function as Fredtest 5%. |
ABCDEFGHIJKLMNOPQRSTUVWX |
Seems to have the same function as Fredtest 5%. |
Games#

Seems to mostly contain UI and minigame functions.
Function |
Description |
|---|---|
Startup |
Warps to the startup menu, though the initial graphic is colored red instead of blue. |
Credits |
Warps to the game's staff roll. |
Inventory |
Warps to the inventory map. |
Video 25fps |
Displays a video. |
Video 20fps |
Does nothing. |
Video old |
Does nothing. |
Catapult |
Warps to the "Spring Chicken" minigame. |
Fireworks |
Warps to the "Fowl Shot" minigame. |
Seesaw |
Warps to the "Weight Expectations" minigame. |
FMA test |
Does nothing. |
Options |
Warps to the main options screen. |
Crate |
Warps to the final boss. |
Engine |
Warps to the "Poultry in Motion" minigame. |
Dog Chase |
Warps to the Dog Chase sequence from Act 1. |
Construct |
Warps to the "Hen at Work" minigame. |
Wing |
Warps to the "Chicken Wings" minigame. |
Egg Laying2 |
Warps to the "The Bunty Eggs-Press" minigame. |
Debug Gallery |
Goes through the bonus pictures in order. |
Splash |
Warps to the Act Result screen. |
English |
Changes the game's text strings to English. |
French |
Changes the game's text strings to French. |
German |
Changes the game's text strings to German. |
Italian |
Changes the game's text strings to Italian |
Spanish |
Changes the game's text strings to Spanish. |
Models#


A model viewer. Of the list, "Rope", "Gloves" and "Test" freeze the game.
XA#

A sound test menu.
References#
|
The Chicken Run series | |
|---|---|
|
PlayStation, Dreamcast |
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|
Windows |
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See Also | |














