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Chaos Legion (Windows)

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Originally published in 2003 for the Sony PlayStation 2, Chaos Legion was soon ported to Windows. Unfortunately, Capcom managed to bungle the game's copy protection, which lead to the initial print run being unplayable. They quickly released a second corrected version, though the damage had already been done. Despite this (and a misguided marketing campaign), the game is still a solid third-person hack-and-slash.

Debug Display#

To enable the various debug settings, remove the # symbol from the corresponding entries in the config.txt file located in the game's directory.

outputfps level1

outputfps level2

drawmode figure

drawmode refract

Unused Graphics#

Chaos Legion displays all of its text, UI, and non-3D graphics by way of layering Targa files on-screen. A large number of these files are dummies left in the finished game so as not to accidentally break the way the engine finds what it needs. Most of these files are simply 'Reserved ###' and represent left-over space.

The developers also left in a number of placeholder item graphics that use the Soul Recovery as a default template. Since they weren't needed, they were just left as-is with their still-Japanese text translating as Item 00, Item Name.

Unused Music#

The original game shipped with some music that went unheard, due to the way the sound engine is designed. In the PC version, these parts can be heard using sound editors capable of importing the IKM format. Normally, there is one track for the stage itself which has an introduction, the main song which is programmed to loop on itself based on designated points, and an ending. In a separate IKM file is the loop played when a Legion is summoned by Seig. All stage and boss tracks except for Siela's theme have the ending file, but do not use them. Rather than play the ending seconds, the game was programmed to fade out of the loop. This is not a problem for boss theme 1 and stages themes 1 & 2, which do not have endings at all.

The following files use the English official soundtrack titles, although they are not included on said soundtrack.

Stage 3: A Way to Nowhere Ending

Stage 4: Evil Shore Ending

Stage 5: Ravine of Silence Ending

Stage 6: I Can Hear the Shriek Ending

Stage 7: Monks Ending

Stage 8: Feel No Fear Ending

Stage 9: Battle Cry Ending

Stage 10: Cathedral Gallery Ending

The following files are from the various boss tracks.

Choir of Curse Boss BGM 1 Legion

This theme has no ending component.

The Drones of Hell Boss BGM 2 Legion

The Drones of Hell Boss BGM 2 Ending

Bloody Truth: Theme of Delacroix 1 Legion

Bloody Truth: Theme of Delacroix 1 Ending

Be Killed Again: Theme of Delacroix 2 Legion

Be Killed Again: Theme of Delacroix 2 Ending

Massive Strokes: Theme of Azrael Legion

This part of Massive Strokes is strange, in that the IKM file contains the lead-in. Since the legion bit is never played, this combination of music cannot be heard while playing.

Massive Strokes: Theme of Azrael Ending

Now I See: Theme of Siela Ending

This theme has no legion component.