the cutting room mirror

Unused Audio

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Unused Dialogue#

All of the in-game dialogue can be found in DIALOG_STR.FSB, while their associated filenames can be found in DIALOG_STR.LST.

Computer#

The computerized voice that narrates certain parts of the game has over half of its total pieces of dialogue go unused — several of which not only indicate that it was going to narrate nearly every single aspect of the game, but also mention early concepts for certain modes, unused mechanics, and even an entire scrapped game mode.

Filename

Audio

Transcript

CV001.wav

Energy gained.

CV002.wav

Energy leech deployed.

CV004.wav

Turbo ready.

CV006.wav

Mission complete.

CV007.wav

Mission ended.

CV008.wav

Stop mission.

CV010.wav

End of simulation.

CV016.wav

Enemy detected.

CV017.wav

Target acquired.

CV018.wav

Scanning activated.

CV019.wav

Professor Z located.

CV020.wav

Target compromised.

CV021.wav

Drop successful.

CV033.wav

Simulation terminated.

CV034.wav

Mission failed.

CV037.wav

Alpha Team...

CV043.wav

Beta Team...

CV050.wav

Use C.H.R.O.M.E.'s Disruptor gadget to destroy the opposing team's base.

CV051.wav

Pick up weapons to attack your opponents.

CV055.wav

Welcome back.

CV056.wav

Agent deployed.

CV057.wav

Agent deployed. And... go.

CV058.wav

Directive accomplished.

CV060.wav

Combat and attack engaged.

CV063.wav

You've received instant 'in the zone' capabilities.

CV064.wav

Deploy your current weapon to obtain another.

CV065.wav

Direct hit. (alternate take of the used CV022.wav)

CV069.wav

Homing device activated.

CV071.wav

Combat boost armed.

CV072.wav

One minute remaining.

CV073.wav

Thirty seconds remaining.

CV075.wav

Warning: you have been targeted.

CV077.wav

Energy drain identified.

CV079.wav

First place! Congratulations!

CV080.wav

Second place! Well done!

CV081.wav

Third place.

CV082.wav

Congratulations. Badge acquired.

CV083.wav

You've obtained a badge.

CV091.wav

Alpha base activated.

CV092.wav

Beta base activated.

CV097.wav

Score counter ready.

CV108.wav

Simulation terminated.

CV119.wav

Mission accomplished.

CV120.wav

This is a Battle Race. Your goal is to cross the finish line first, while using weapons to attack and deter your opponents.

CV122.wav

Hostile target identified: Professor Z.

CV123.wav

Combination attack achieved.

CV124.wav

Multiple attack achieved.

CV125.wav

Sniper shot.

CV126.wav

Martial arts attack achieved.

CV127.wav

Improvised attack achieved.

CV131.wav

Congratulations, agents! Mission accomplished!

CV132.wav

Mission failed.

CV133.wav

Delivered the intel.

CV134.wav

In a racing challenge, you must cross the finish line first.

CV137.wav

Machine guns activated.

CV138.wav

Switching to leech mine.

CV139.wav

Targeting transferred. You're clear.

CV140.wav

Verification approved.

CV141.wav

Proceed.

CV142.wav

Access granted.

CV143.wav

Selection accepted.

CV144.wav

Computing...

CV145.wav

Crest criteria complete.

CV146.wav

New cars unlocked.

CV147.wav

New cars available.

CV148.wav

New car unlocked.

CV149.wav

New car available.

CV150.wav

New skins unlocked.

CV151.wav

New skin unlocked.

CV152.wav

Garage accessed.

CV153.wav

Welcome to the garage.

CV155.wav

Car recruited.

CV156.wav

New car joining C.H.R.O.M.E.'s training simulation.

CV157.wav

Welcome to C.H.R.O.M.E.'s Squad Series.

CV158.wav

You must compete in a series of events against a squadron of C.H.R.O.M.E. agents to see who is the top agent.

CV159.wav

Squad Series activated.

CV160.wav

Squad Series initiated.

CV161.wav

Final Squad Series mission.

CV162.wav

You are the Squad Series winner. Congratulations!

CV163.wav

Would you like a rematch in Squad Series?

CV164.wav

Pursuit Mode: Track and intercept Professor Z's transmissions as you tail his agents around the track. Decode the transmissions before time runs out.

CV165.wav

Hunter Mode: Try and eliminate as many opponents as you can while fighting off Professor Z and his lemons.

CV166.wav

Race Mode: Race against the other trainees to see who is the fastest.

CV167.wav

Battle Race: Utilizing weapons and driving skill, attempt to beat the other agents across the finish line.

CV168.wav

Survive Mode: Race to capture Professor Z's lemons while avoiding attacks from above. Your shield will protect you as long as they maintain power.

CV169.wav

Attack Mode: Stay alive and take down as many lemons as you can while racing around the track.

CV170.wav

Arena Mode: Eliminate your competition via weaponry and driving skill while traveling through this free-roam area. The agent who eliminates the most recruits wins.

CV171.wav

Disruptor Mode: Use the Disruptor to disable the opposing team's base before they can do the same to you.

CV173.wav

Access denied.

CV174.wav

Progression mission selected.

CV175.wav

Run simulation.

CV176.wav

Simulation uploading.

CV177.wav

Simulation activated.

CV178.wav

Restricted area. You have not reached this clearance level.

CV179.wav

Simulation initiated. Where would you like to go?

CV180.wav

Which mission would you like to access?

CV182.wav

You must have further clearance to access this file.

CV183.wav

Welcome to your simulation. What would you like to do?

CV185.wav

Oil trap acquired.

CV188.wav

Disruptor acquired.

CV190.wav

Gadget acquired.

CV196.wav

Mission completed.

CV197.wav

Mission failed.

CV198.wav

Mission successful.

CV200.wav

Shield energy lost.

CV201.wav

Energy bonus achieved.

CV204.wav

Green Team...

CV205.wav

Yellow Team...

CV206.wav

Red base activated.

CV207.wav

Blue base activated.

CV208.wav

Green base activated.

CV209.wav

Yellow base activated.

CV210.wav

Red base destroyed.

CV211.wav

Blue base destroyed.

CV212.wav

Green base destroyed.

CV213.wav

Yellow base destroyed.

CV215.wav

New target acquired.

NPCs#

Tokyo#

Three voice clips for a karaoke singer are present. Despite the filenames referring to the Tokyo races, it is unknown where this off-screen character would have occurred.

Filename

Audio

Transcript

2H001.wav

And we rode the highway of love..

2H002.wav

I will drive anywhere for you..

2H003.wav

(shrieks)

London#

In-game, the double-decker buses in the London tracks will only berate the players for trying to pass them.

Filename

Audio

Transcript

5D004.wav

Now that's how it's done!

5D005.wav

Show 'em who's in charge!

5D006.wav

Take 'em to the wall!

5D007.wav

You're all for it!

Unlike other areas, the spectators in the London races never speak no matter how close you get to them, but they were planned to at one point. The only voice lines that are used in game are the male spectator's screams, which were repurposed for the high-speed trains in the Hyde Tour track.

Filename

Audio

Transcript

5F001.wav

You're my favourite!

5F002.wav

Come on! Move it, move it!

5F003.wav

Faster, faster!

5F004.wav

What a smashing race!

5F005.wav

Oh, give 'em what for!

5F006.wav

Can I have your autograph?

5F007.wav

What's going on?

5F008.wav

(yells)

5G001.wav

Spectacular day for a race, eh?

5G002.wav

To be honest, I'm only here to watch the wrecks.

5G003.wav

Ha ha, brilliant!

5G004.wav

Fascinating!

5G005.wav

Slow down! Ha ha ha, just a joke, mate!

5G006.wav

Put your all into it!

5G007.wav

What in the world?

5G009.wav

Ow!

5G009_02.wav

(grunts)

Dialogue relating to the scrapped steamboat shortcut can also be found.

Filename

Audio

Transcript

5C001.wav

Hey!

5C002.wav

Get off my back!

5C003.wav

What's going on?

5C004.wav

(yells)

5C004_02.wav

(yells)