the cutting room mirror

Unused Objects

This article has a talk page!
view on tcrf.net

This is a sub-page of Captain Toad: Treasure Tracker (Nintendo Switch, Nintendo 3DS).

Enemies#

Several enemies that were exclusive to the original 3D World bonus stages were left unused in the Switch port.

Hacchin#

Better known as Stingby. These bee-like enemies can be found in Conkdor Canyon in the original Wii U version and they were supposed to appear in the unused level DoubleFlipZoneStage as well. The object has the following parameters:

  • IsAlwaysChase: Boolean
  • UsingDepthShadow: Boolean

Moamoa#

These uncommon enemies are called Blurkers. This pink block-like enemy appears in Shadow-Play Alley where it blocks the chamber to the hidden Gold Mushroom. They temporarily disappear when touched but Toad can use a potted Piranha Plant to defeat them. It supports the following properties:

  • DepthNum: Int32
  • HeightNum: Int32
  • IsHideShadow: Boolean
  • UsingDepthShadow: Boolean
  • WeakWaitStep: Int32
  • WidthNum: Int32

KuriboClimbRail#

A Goomba variant known as Cat Goomba. They commonly appear in the levels of Super Mario 3D World. Interestingly, Cat Goombas can be found in various early versions of Blizzard on the Star Express. This objects uses these properties:

  • IsBodyAttackImmediately: Boolean
  • IsControlShadowLength: Boolean
  • IsPlacementSlope: Boolean
  • ItemType: String
  • UsingDepthShadow: Boolean

PackunFlowerBig#

A bigger and larger Piranha Plant. It only appears in the Wii U exclusive stage Shadow-Play Alley. Due to its size it has a wider attack range. It has the same properties as normal Piranha Plants:

  • IsBlowBackDir: Boolean
  • IsRemainTrace: Boolean
  • UsingDepthShadow: Boolean

PackunFlowerWithPot#

This is a potted Piranha Plant that can be picked up by Captain Toad. It can then be used to defeat various enemies and destroy obstacles. Potted Piranha Plants are commonly found in - you guessed it right - Shadow-Play Alley. It has one additional property:

  • UsingDepthShadow: Boolean

Decorations#

EffectObjAurora#

  • Class: EffectObjFollowCamera

EffectObjScreenLensFlareRight#

  • Class: EffectObjFollowCamera

EffectObjSnowfallCylinder#

  • Class: EffectObj
  • Properties:
    • IsConnectCollision: Boolean
    • IsConnectToCollision: Boolean

FlowerCactus#

  • Class: FlowerCactus
  • Properties:
    • Color: Int32

Grass#

  • Class: Bush
  • Properties:
    • Color: Int32
    • ItemType: String

KoopaSignBoard#

  • Class: KoopaSignBoard

SampleGuardB#

  • Class: FixMapParts

SignBoardNormalWall#

  • Class: SignBoard

SignBoardWoodWall#

  • Class: SignBoard

Tree#

  • Class: Tree
  • Models:
    • Tree
    • TreeBroadLeaf
    • TreeBroadLeafRed
    • TreeConifer
    • TreeLongA
    • TreeLongC
    • TreePalm
  • Properties:
    • IsRotateY: Boolean
    • IsUseZPP: Boolean
    • ItemType: String
    • LightType: Int32

WoodBox#

  • Class: WoodBox
  • Properties:
    • IsSetTraceModel: Boolean
    • IsUseBreakModel: Boolean
    • IsUseZPrePass: Boolean
    • ItemType: String
    • UsingDepthShadow: Boolean

Controllers#

StageStartBindDemoKinopioBrigade#

  • Class: StageStartBindDemoKinopioBrigade

StageStartEventCamera#

  • Class: StageStartEventCamera
  • Properties:
    • Action1: String
    • ArcName: String

StageStartEventSound#

  • Class: StageStartEventSound
  • Properties:
    • SoundName: String

Areas#

FrameOutCtrlArea#

  • Class: FrameOutCtrlArea
  • Properties:
    • EnableHorizontalCheck: Boolean
    • EnableVerticalCheck: Boolean
    • ShowIconAtDisable: Boolean

SinkSandArea#

  • Class: Area

Miscellaneous#

RouteDokanLauncher#

  • Class: RouteDokanLauncher
  • Properties:
    • IsUseHostUpDir: Boolean
    • IsUseObjectCamera: Boolean
    • ModelSuffix: String
    • MoveSpeed: Single

ShadowMaskSphere#

  • Class: GraphicsObjShadowMaskSphere
  • Properties:
    • ColorAlpha: Single
    • ColorBlue: Single
    • ColorGreen: Single
    • ColorRed: Single
    • Radius: Single
    • ShadowMaskDrawCategory: Int32
    • ShadowMaskPow: Single

SinkedItem#

  • Class: SinkedItem
  • Properties:
    • IsEffectOn: Boolean
    • ItemType: String

WarpCubeLockedPiece#

  • Class: WarpCubeLockedPiece
  • Properties:
    • IsAppearRise: Boolean
    • ShadowLength: Single

Stage Parts#

CommonKinopioBrigadeBase#

  • Class: FixMapParts

CommonMiddleViewObj#

  • Class: FixMapParts

DoubleZoneFlipKeyMoveParts#

  • Class: KeyMoveMapParts

DoubleZoneFlipStepA#

  • Class: FixMapParts

DoubleZoneFlipStepB#

  • Class: FixMapParts

DoubleZoneFlipStepC#

  • Class: FixMapParts

KinopioBrigadeConveyorParts#

  • Class: ConveyerMapParts

KinopioBrigadeConveyorStepA#

  • Class: FixMapParts

KinopioBrigadeInfernoCloudStep#

  • Class: FixMapParts

KinopioBrigadeInfernoStepA#

  • Class: FixMapParts

KinopioBrigadeRotateRoomStepA#

  • Class: FixMapParts

KinopioBrigadeRotateRoomStepACover#

  • Class: FixMapParts

KinopioBrigadeTentenStep#

  • Class: FixMapParts

KinopioBrigadeTeresaAssistBlockA#

  • Class: AssistSlideMapParts

KinopioBrigadeTeresaAssistBlockB#

  • Class: AssistSlideMapParts

KinopioBrigadeTeresaStepA#

  • Class: FixMapParts

KinopioBrigadeWaterBoardA#

  • Class: KeyMoveMapParts

KinopioBrigadeWaterBoardB#

  • Class: KeyMoveMapParts

KinopioBrigadeWaterBoardC#

  • Class: KeyMoveMapParts

KinopioBrigadeWaterCube#

  • Class: KeyMoveMapParts

KinopioBrigadeWaterStepA#

  • Class: FixMapParts

KinopioBrigadeZMask#

  • Class: FixMapParts

SampleStepB#

  • Class: FixMapParts

SampleStepE#

  • Class: FixMapParts

ThreeDWorldSlopeA#

  • Class: FixMapParts

ThreeDWorldSlopeB#

  • Class: FixMapParts

ThreeDWorldSlopeC#

  • Class: FixMapParts

UndergroundTouchCaveLift#

  • Class: KeyMoveMapParts

UndergroundTouchCaveStepA#

  • Class: FixMapParts

UndergroundTouchCaveTouchPartsA#

  • Class: AssistSlideMapParts

UndergroundTouchCaveTouchPartsB#

  • Class: AssistSlideMapParts

UndergroundTouchCaveTouchPartsC#

  • Class: AssistSlideMapParts

UndergroundTouchCaveTouchPartsD#

  • Class: AssistSlideMapParts

UndergroundTouchCaveTouchPartsE#

  • Class: AssistSlideMapParts

WholeCakeCoverA#

  • Class: VisibleSwitchMapParts

WholeCakeCoverB#

  • Class: VisibleSwitchMapParts

WholeCakeKeyMoveParts#

  • Class: KeyMoveMapParts

WholeCakeStep#

  • Class: FixMapParts