the cutting room mirror

Unused Strings

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This is a sub-page of Call of Duty 4: Modern Warfare (Windows, Xbox 360, PlayStation 3, Wii).

To do:
Strings for a cut in-game strategy maker in the mp.str file.

REFERENCE

LANG_ENGLISH

Notes

ALLOW_PANZERFAUSTS

Allow Panzerfausts

CoD1 Leftover

ALLOW_FG42S

Allow FG42s

CoD1 Leftover

PLAYTOUJANE

Play Toujane

CoD2 Leftover

SOVIETS

Soviets

CoD2 Leftover

AMERICANS

Americans

CoD2 Leftover

1941

1941

CoD2 Leftover

1942

1942

CoD2 Leftover

1943

1943

CoD2 Leftover

1944

1944

CoD2 Leftover

1945

1945

CoD2 Leftover

COMPLETED_GREENHORN

Completed Greenhorn

CoD1 Leftover

BELTOT_FRANCE

Beltot, France

CoD2 Leftover

BRECOURT_FRANCE

Brecourt, France

CoD2 Leftover

BURGUNDY_FRANCE

Burgundy, France

CoD2 Leftover

CARENTAN_FRANCE

Carentan, France

CoD2 Leftover

NORTHERN_CAEN_FRANCE

Northern Caen, France

CoD2 Leftover

CAEN_FRANCE

Caen, France

CoD2 Leftover

ST_MERE_EGLISE_FRANCE

St. Mere Eglise, France

CoD2 Leftover

MATMATA_TUNISIA

Matmata, Tunisia

CoD2 Leftover

TOUJANE_TUNISIA

Toujane, Tunisia

CoD2 Leftover

EL_ALAMEIN_EGYPT

El Alamein, Egypt

CoD2 Leftover

LENINGRAD_RUSSIA

Leningrad, Russia

CoD2 Leftover

MOSCOW_RUSSIA

Moscow, Russia

CoD2 Leftover

STALINGRAD_RUSSIA

Stalingrad, Russia

CoD2 Leftover

VILLERSBOCAGE_FRANCE

Villers-Bocage, France

CoD2 Leftover

BELTOT_FRANCE_MP

Beltot, France

CoD2 Leftover

BRECOURT_FRANCE_MP

Brecourt, France

CoD2 Leftover

BURGUNDY_FRANCE_MP

Burgundy, France

CoD2 Leftover

CARENTAN_FRANCE_MP

Carentan, France

CoD2 Leftover

NORTHERN_CAEN_FRANCE_MP

Northern Caen, France

CoD2 Leftover

CAEN_FRANCE_MP

Caen, France

CoD2 Leftover

ST_MERE_EGLISE_FRANCE_MP

St. Mere Eglise, France

CoD2 Leftover

MATMATA_TUNISIA_MP

Matmata, Tunisia

CoD2 Leftover

TOUJANE_TUNISIA_MP

Toujane, Tunisia

CoD2 Leftover

EL_ALAMEIN_EGYPT_MP

El Alamein, Egypt

CoD2 Leftover

LENINGRAD_RUSSIA_MP

Leningrad, Russia

CoD2 Leftover

MOSCOW_RUSSIA_MP

Moscow, Russia

CoD2 Leftover

STALINGRAD_RUSSIA_MP

Stalingrad, Russia

CoD2 Leftover

VILLERSBOCAGE_FRANCE_MP

Villers-Bocage, France

CoD2 Leftover

CAPTURE_THE_FLAG

Capture the Flag

Removed sometime after beta.

CTF_DESC

Get the enemy flag while defending your flag. Touching your flag while holding the enemy flag is a capture

THE_WINTER_WAR

The Winter War

CoD2 Leftover

MISSION_01_LOCATION

Near Moscow, U.S.S.R. - 1941

CoD2 Leftover

MISSION_01_01_TITLE

Red Army Training

CoD2 Leftover

MISSION_01_01_DESC

Learn how to fight for the Motherland

CoD2 Leftover

MISSION_01_02

Demolition

CoD2 Leftover

MISSION_01_02_DESC

Repel the enemy assault and demolish their hardpoint.

CoD2 Leftover

MISSION_02

The Battle of El Alamein

CoD2 Leftover

MISSION_02_LOCATION

Northern Egypt - 1942

CoD2 Leftover

MISSION_02_01_TITLE

The Diversionary Raid

CoD2 Leftover

MISSION_02_01_DESC

Rush the trenches and raid the enemy supply depot.

CoD2 Leftover

MISSION_02_02_TITLE

Holding The Line

CoD2 Leftover

MISSION_02_02_DESC

Defend a small desert village on the British line south of El Alamein.

CoD2 Leftover

MISSION_02_03_TITLE

Operation Supercharge

CoD2 Leftover

MISSION_02_03_DESC

Assist your tanks in breaking through the Alamein line.

CoD2 Leftover

MISSION_02_04_TITLE

The End of the Beginning

CoD2 Leftover

MISSION_02_04_DESC

Capture the town of El Daba on the Mediterranean coast.

CoD2 Leftover

MISSION_03_TITLE

Not One Step Backwards!

CoD2 Leftover

MISSION_03_LOCATION

Stalingrad, U.S.S.R. - 1942

CoD2 Leftover

MISSION_03_01_TITLE

Repairing the Wire

CoD2 Leftover

MISSION_03_LEVEL_01_DESC

Repair the severed field phone line and destroy enemy tanks with sticky bombs.

CoD2 Leftover

MISSION_03_LEVEL_02_TITLE

Railroad Station No. 1

CoD2 Leftover

MISSION_03_LEVEL_02_DESC

Infiltrate via the pipeline and retake the trainyard.

CoD2 Leftover

MISSION_04_TITLE

Fortress Stalingrad

CoD2 Leftover

MISSION_04_LOCATION

Stalingrad, U.S.S.R. - 1943

CoD2 Leftover

MISSION_04_LEVEL_01_TITLE

Downtown Assault

CoD2 Leftover

MISSION_04_LEVEL_01_DESC

Retake a series of apartment blocks in the city, and then support an attack on the enemy supply depot.

CoD2 Leftover

MISSION_04_LEVEL_02_TITLE

Stalingrad City Hall

CoD2 Leftover

MISSION_04_LEVEL_02_DESC

Fight through the streets to City Hall.

CoD2 Leftover

MISSION_04_LEVEL_03_TITLE

Comrade Sniper

CoD2 Leftover

MISSION_04_LEVEL_03_DESC

Use a sniper rifle to support the defense of City Hall.

CoD2 Leftover

MISSION_05_TITLE

The Tank Squadrons

CoD2 Leftover

MISSION_05_LOCATION

Northeastern Libya - 1943

CoD2 Leftover

MISSION_05_LEVEL_01_TITLE

Crusader Charge

CoD2 Leftover

MISSION_05_LEVEL_01_DESC

Engage the superior tanks of the Afrika Korps in the Libyan desert.

CoD2 Leftover

MISSION_05_LEVEL_02_TITLE

88 Ridge

CoD2 Leftover

MISSION_05_LEVEL_02_DESC

Outflank and destroy 88mm anti-tank guns on a desert ridge in Libya.

CoD2 Leftover

MISSION_06_TITLE

Rommel's Last Stand

CoD2 Leftover

MISSION_06_LOCATION

Central Tunisia - 1943

CoD2 Leftover

MISSION_06_LEVEL_01_TITLE

Armored Car Escape

CoD2 Leftover

MISSION_06_LEVEL_01_DESC

Withdraw from Toujane in a captured armored car.

CoD2 Leftover

MISSION_06_LEVEL_02_TITLE

Retaking Toujane

CoD2 Leftover

MISSION_06_LEVEL_02_DESC

Drive the Afrika Korps out of the town of Toujane

CoD2 Leftover

MISSION_06_LEVEL_03_TITLE

Assault on Matmata

CoD2 Leftover

MISSION_06_LEVEL_03_DESC

Secure the Matmata route to Tunis, and shoot down enemy planes using an anti-aircraft gun.

CoD2 Leftover

MISSION_07_TITLE

D-Day

CoD2 Leftover

MISSION_07_LOCATION

Normandy, France - 1944

CoD2 Leftover

MISSION_07_LEVEL_01_TITLE

The Battle of Pointe du Hoc

CoD2 Leftover

MISSION_07_LEVEL_01_DESC

Locate and destroy the coastal guns and secure the enemy held bunkers.

CoD2 Leftover

MISSION_07_LEVEL_02_TITLE

Defending the Pointe

CoD2 Leftover

MISSION_07_LEVEL_02_DESC

Repel a major counterattack at Pointe du Hoc.

CoD2 Leftover

MISSION_07_LEVEL_03_TITLE

The Silo

CoD2 Leftover

MISSION_07_LEVEL_03_DESC

Capture the village, then snipe enemy mortar teams from the top of the destroyed silo during the counterattack.

CoD2 Leftover

MISSION_08_TITLE

The Battle for Caen

CoD2 Leftover

MISSION_08_LOCATION

Normandy, France - 1944

CoD2 Leftover

MISSION_08_LEVEL_01_TITLE

Prisoners of War

CoD2 Leftover

MISSION_08_LEVEL_01_DESC

Reconnoiter the town of Beltot and then obtain a truck to transport wounded Americans.

CoD2 Leftover

MISSION_08_LEVEL_02_TITLE

The Crossroads

CoD2 Leftover

MISSION_08_LEVEL_02_DESC

Secure the crossroads at Anctoville and neutralize a German wireless station.

CoD2 Leftover

MISSION_08_LEVEL_03_TITLE

The Tiger

CoD2 Leftover

MISSION_08_LEVEL_03_DESC

Capture the town hall, church, post office, and German field HQ in the town of St. Louet.

CoD2 Leftover

MISSION_08_LEVEL_04_TITLE

The Brigade Box

CoD2 Leftover

MISSION_08_LEVEL_04_DESC

Capture a German field HQ, then repel the enemy counterattacks.

CoD2 Leftover

MISSION_09_TITLE

Hill 400

CoD2 Leftover

MISSION_09_LOCATION

Hurtgen Forest, Germany - 1944

CoD2 Leftover

MISSION_09_LEVEL_01_TITLE

Bergstein

CoD2 Leftover

MISSION_09_LEVEL_01_DESC

Clear the town at the foot of Hill 400, room by room, house by house.

CoD2 Leftover

MISSION_09_LEVEL_02_TITLE

Rangers Lead The Way

CoD2 Leftover

MISSION_09_LEVEL_02_DESC

Fight your way to the top and eliminate the German forces holding the hill.

CoD2 Leftover

MISSION_09_LEVEL_03_TITLE

The Battle for Hill 400

CoD2 Leftover

MISSION_09_LEVEL_03_DESC

Repel multiple counterattacks at the top of Hill 400 until friendly forces arrive.

CoD2 Leftover

MISSION_10_TITLE

Crossing the Rhine

CoD2 Leftover

MISSION_10_LOCATION

Wallendar, Germany - 1945

CoD2 Leftover

MISSION_10_LEVEL_01_TITLE

The Crossing Point

CoD2 Leftover

MISSION_10_LEVEL_01_DESC

Capture the German town of Wallendar and secure a crossing point on the Rhine River for the Allies.

CoD2 Leftover

BINOCULARS

Binoculars

CoD2 Leftover

REGULAR_DESC

You will crush the German

CoD2 Leftover

AIM_DOWN_THE_SIGHT_AUTOAIM

Autoaim when Aiming Down the Sight

Not used in PC version due to lack of Auto Aim.

USA_NAME

Corporal Bill Taylor

CoD2 Leftover

BRIT_NAME

Sergeant John Davis

CoD2 Leftover

BRIT_NAME_2

Commander David Welsh, "Fox Three"

CoD2 Leftover

USSR_NAME

Private Vasili Ivanovich Koslov

CoD2 Leftover

CQB_TEST

CQB Test

Cut Mission "Embassy"

BUNKER

Bunker

Cut Mission "Descent"

CHECHNYA_ESCAPE

Chechnya Escape

Cut Mission

MARKSMAN

Marksman

Cut Mission

SEAKNIGHT_DEFEND

Seaknight Defend

Cut Mission

WETWORK

Wetwork

Cut Mission

SEAKNIGHT_ASSAULT

Seaknight Assault

Cut Mission

PILOT_COBRA

Pilot Cobra

Cut Mission

GET_THE_ENEMY_FLAG_AND

Get the enemy flag and return it to yours to capture it.

PRESTIGE_RESET_WARNING1

Trade all of your accomplishments for a bit of prestige.\n\nOther players will see your new prestige rank icon in the lobby, leaderboards, and game.

Unused on PC due to lack of Prestige Mode.

PRESTIGE_RESET_TITLE1

Do it all again?

Unused on PC due to lack of Prestige Mode.

PRESTIGE_RESET_TITLE2

More Info

Unused on PC due to lack of Prestige Mode.

PRESTIGE_ENTER

Enter Prestige

Unused on PC due to lack of Prestige Mode.

PRESTIGE_RESET_WARNING2

Prestige has a price: Everything you've unlocked including weapons, experience and challenges will be reset; you'll have to rank up again to reacquire them.\n\nOnly your Leaderboard rankings, clan tag and play lists will be unaffected.

Unused on PC due to lack of Prestige Mode.

PRESTIGE_RESET_WARNING3

There's no going back...

Unused on PC due to lack of Prestige Mode.

PRESTIGE_RESET_TITLE3

Last Chance...

Unused on PC due to lack of Prestige Mode.

Killhouse (F.N.G.)#

REFERENCE

LANG_ENGLISH

Notes

HINT_SWAP

Approach the rifle with the grenade launcher attachment and press and hold ^3[{+activate}]^7.

HINT_SWAP_RELOAD

Approach the rifle with the grenade launcher attachment and press and hold ^3[{+usereload}]^7.

HINT_FIREMODE

Press ^3[{+actionslot 3}]^7 to switch to the grenade launcher attachment.

HINT_LAUNCHER_ATTACK

Pull and release ^3[{+attack}]^7 to fire a 40mm grenade.

HINT_EXPLOSIVES

Approach the explosive charges and press and hold ^3[{+activate}]^7 to pick them up.

HINT_EXPLOSIVES_RELOAD

Approach the explosive charges and press and hold ^3[{+usereload}]^7 to pick them up.

HINT_EXPLOSIVES_PLANT

Approach the glowing explosive marker and press ^3[{+activate}]^7 to plant the C4.

HINT_EXPLOSIVES_PLANT_RELOAD

Approach the glowing explosive marker and press ^3[{+usereload}]^7 to plant the C4.

MARINE3_USE_SIDEARM

Carver! Use your sidearm!

C4_PICKUP

Press and hold ^3&&1^7 to pick up the C4 explosive.

HINT_C4_ICON

You now have a C4 icon on your screen.

HINT_EQUIP_C4

Press ^3[{+actionslot 2}]^7 to equip C4.

HINT_THROW_C4

Pull ^3[{+throw}]^7 to throw C4.

HINT_THROW_C4_TOGGLE

Pull ^3[{+toggleads_throw}]^7 to throw C4.

HINT_THROW_C4_SPEED

Pull ^3[{+speed_throw}]^7 to throw C4.

HINT_APPROACH_C4_THROW

Approach the car.

DETONATE_C4

Pull ^3[{+attack}]^7 to detonate.

C4_OBJECTIVE

When planting C4 is your objective, you will see a glowing\nmarker in the world that indicates where to plant it.

HINT_GRENADE_TOO_LOW

You must aim above your target with grenades.

HINT_GL_TOO_LOW

You must aim above your target with grenade launchers.

USE_YOUR_OBJECTIVE_INDICATOR

Use your Objective Indicator to find the firing range.

You start in the firing range in the final.

GO_OUTSIDE_AND_REPORT

Go outside and report to Sgt. Newcastle.

PICK_UP_THE_RIFLE_WITH

Pick up the rifle with the grenade launcher attachment.

PICK_UP_THE_C4_EXPLOSIVE

Pick up the C4 explosive.

RUN_THE_OBSTACLE_COURSE

Run the obstacle course.

PICK_UP_THE_FRAG_GRENADES

Pick up the frag grenades.

ENTER_THE_SAFETY_PIT

Enter the safety pit.

THROW_A_GRENADE_INTO

Throw a grenade into windows two, three and four.

RETURN_TO_THE_SAFETY

Return to the safety pit and equip the grenade launcher.

FIRE_AT_THE_WALL_WITH

Fire at the wall with the number one on it.

PLANT_THE_C4_EXPLOSIVE

Plant the C4 explosive at the glowing spot.

FIRE_YOUR_GRENADE_LAUNCHER

Fire your grenade launcher into windows five, six and seven.

YOUR_DECK_TIME

Your deck time:

Intended for the cut second CQB course.

IW_DECK_TIME

IW deck time:

Intended for the cut second CQB course.

HIT_FRIENDLY

You hit a friendly target.

Mission failure text for hitting one of the friendly targets in the second CQB course.

subtitle#

REFERENCE

LANG_ENGLISH

KILLHOUSE_PRI_CQBSIM1214

^2Captain Price:^7Like hell I will...all right Soap, it's your turn for the CQB simulation. Everyone else head to observation. Move!

KILLHOUSE_PRI_KNIFETHEMELON12301

^2Captain Price:^7Knife the melon!

KILLHOUSE_PRI_USEYOURKNIFE12302

^2Captain Price:^7Use your knife on the melon!

KILLHOUSE_PRI_2NDCQB131

^2Captain Price: ^7Otherwise go over to the second CQB course.

KILLHOUSE_GAZ_ILLLETYOUIN11

^2Gaz: ^7Soap, this is Gaz. Come to the firing range and I'll let you in.

KILLHOUSE_GAZ_SMALLDOOR12

^2Gaz: ^7Soap, what's the matter? Come to the small door outside the firing range.

KILLHOUSE_GAZ_GOTALLDAY13

^2Gaz: ^7We haven't got all bloody day Soap.

KILLHOUSE_GAZ_GETAMOVEON14

^2Gaz: ^7Soap! Get a move on.

KILLHOUSE_GAZ_PRICEEVALUATION31

^2Gaz:^7Captain Price wants an evaluation of everyone's shooting skills, so don't bollocks it up mate! You may have passed Selection, but you're still on probation as far as the Regiment's concerned.

KILLHOUSE_GAZ_ALLGOODHERE79

^2Gaz: ^7All good here Soap. Head outside and report to Sgt. Newcastle.

KILLHOUSE_GAZ_GOSEE10251

^2Gaz: ^7Go see Mac at the obstacle course.

KILLHOUSE_MCM_MISSSOAP111

^2Mac: ^7Well...it seems Miss Soap here was kind enough to join us!

KILLHOUSE_MCM_LINEUP112

^2Mac: ^7Line up ladies!

KILLHOUSE_MCM_GO113

^2Mac: ^7Go!

KILLHOUSE_MCM_JUMPOBSTACLES114

^2Mac: ^7Jump over those obstacles!

KILLHOUSE_MCM_ISNTCHARITYWALK115

^2Mac: ^7This isn't a bloody charity walk - get your arses in gear! MOVE!

KILLHOUSE_MCM_COMMANDOS116

^2Mac: ^7I've seen "Sandhurst Commandos" run faster than you lot!

KILLHOUSE_MCM_BERTUD119

^2Mac: ^7Move move move! What's the matter with you? You all want to be R.T.U'd?

KILLHOUSE_MCM_YOUCRAWLLIKE1110

^2Mac: ^7You crawl like old people screw!

KILLHOUSE_MCM_PASSEDTEST1111

^2Mac: ^7Oi! Soap! Captain Price wants to see you in Hangar One! You passed my little test, now get out of my sight.

KILLHOUSE_MCM_RUNITAGAIN1112

^2Mac: ^7The rest of you bloody ponces are going to run it again until I'm no longer embarrassed to look at you!

KILLHOUSE_NWC_FOLLOWME81

^2Sgt. Newcastle: ^7Ok, follow me.

KILLHOUSE_NWC_TIMEFORFUN82

^2Sgt. Newcastle: ^7It's time for some fun with demolitions, mate.

KILLHOUSE_NWC_PICKUPFRAG83

^2Sgt. Newcastle: ^7Pick up those frag grenades and get in the safety pit.

KILLHOUSE_NWC_GETINSAFETY84

^2Sgt. Newcastle: ^7Get in the safety pit Soap.

KILLHOUSE_NWC_GETBACKIN85

^2Sgt. Newcastle: ^7No, get back in the safety pit.

KILLHOUSE_NWC_STAYINPIT86

^2Sgt. Newcastle: ^7Soap, stay in the pit.

KILLHOUSE_NWC_THROWGRENADE87

^2Sgt. Newcastle: ^7Now throw a grenade into windows two, three and four.

KILLHOUSE_NWC_23AND488

^2Sgt. Newcastle: ^7Windows two, three and four, Soap.

KILLHOUSE_NWC_2AND389

^2Sgt. Newcastle: ^7Good, now two and three.

KILLHOUSE_NWC_2AND4810

^2Sgt. Newcastle: ^7Good, now two and four.

KILLHOUSE_NWC_3AND4811

^2Sgt. Newcastle: ^7Good, now three and four.

KILLHOUSE_NWC_WINDOW2812

^2Sgt. Newcastle: ^7Now window two.

KILLHOUSE_NWC_WINDOW3813

^2Sgt. Newcastle: ^7Now window three.

KILLHOUSE_NWC_WINDOW4814

^2Sgt. Newcastle: ^7Now window four.

KILLHOUSE_NWC_GETSOMEMORE815

^2Sgt. Newcastle: ^7If you're out of grenades, come back around the corner and get some more.

KILLHOUSE_NWC_MOREGRENADES816

^2Sgt. Newcastle: ^7Go pick up some more grenades from the table.

KILLHOUSE_NWC_AIMABOVETARGET817

^2Sgt. Newcastle: ^7These things are heavy! You'll need to aim above your target.

KILLHOUSE_NWC_WHEREYOUGOING818

^2Sgt. Newcastle: ^7Where do you think you're going?!

KILLHOUSE_NWC_COMEBACKIDIOT819

^2Sgt. Newcastle: ^7Come back you idiot!

KILLHOUSE_NWC_MOREMOJO91

^2Sgt. Newcastle: ^7Now let's try something with a little more...boom. I don't know how much experience you've got with demolitions, so just do as I say, all right?

KILLHOUSE_NWC_PICKUPLAUNCHER92

^2Sgt. Newcastle: ^7Come back here and pick up this grenade launcher.

KILLHOUSE_NWC_LAUNCHERFROMTABLE921

^2Sgt. Newcastle: ^7Come back around the corner and pick up a grenade launcher from the table where you got the frag grenades.

KILLHOUSE_NWC_ICONONHUD93

^2Sgt. Newcastle: ^7Notice you now have an icon of a grenade launcher on your HUD.

KILLHOUSE_NWC_NOWBACKTOPIT94

^2Sgt. Newcastle: ^7Now get back into the safety pit.

KILLHOUSE_NWC_EQUIPLAUNCHER95

^2Sgt. Newcastle: ^7Equip the grenade launcher.

KILLHOUSE_NWC_FIREWALL196

^2Sgt. Newcastle: ^7Fire at the wall with the number one on it.

KILLHOUSE_NWC_DIDNTEXPLODE97

^2Sgt. Newcastle: ^7Notice it didn't explode.

KILLHOUSE_NWC_SAFEARMING98

^2Sgt. Newcastle: ^7As you know, all grenade launchers have a minimum safe arming distance.

KILLHOUSE_NWC_WONTEXPLODE99

^2Sgt. Newcastle: ^7The grenade wont explode unless it travels that distance.

KILLHOUSE_NWC_56AND7910

^2Sgt. Newcastle: ^7Right. Now pop a grenade into windows, five, six, and seven.

KILLHOUSE_NWC_SWITCHAWAY911

^2Sgt. Newcastle: ^7Now switch away from the grenade launcher.

KILLHOUSE_NWC_PICKUPC4101

^2Sgt. Newcastle: ^7Good. Come over here and pick up this C4.

KILLHOUSE_NWC_FOLLOWME2102

^2Sgt. Newcastle: ^7Follow me.

KILLHOUSE_SAS2_FINGY121

^2Gaz: ^7It's the fingy sir.

MP#

REFERENCE

LANG_ENGLISH

REFERENCE

LANG_ENGLISH

WAR_CAPTURING_ARTILLERY

Capturing artillery

WAR_ENEMY_ARTILLERY_CAPTURED

Enemy artillery captured

WAR_YOUR_ARTILLERY_CAPTURED

Your artillery was captured

WAR_NEUTRAL_ARTILLERY_CAPTURED

Artillery captured

WAR_CAPTURING_RADAR

Capturing radar

WAR_ENEMY_RADAR_CAPTURED

Enemy radar captured

WAR_YOUR_RADAR_CAPTURED

Your radar was captured

WAR_NEUTRAL_RADAR_CAPTURED

Radar captured

WAR_CAPTURING_ARMOR

Capturing armor

WAR_ENEMY_ARMOR_CAPTURED

Enemy armor captured

WAR_YOUR_ARMOR_CAPTURED

Your armor was captured

WAR_NEUTRAL_ARMOR_CAPTURED

Armor captured

WAR_CAPTURING_COPTER

Capturing aerial support

WAR_ENEMY_COPTER_CAPTURED

Enemy aerial support captured

WAR_YOUR_COPTER_CAPTURED

Your aerial support was captured

WAR_NEUTRAL_COPTER_CAPTURED

Aerial support captured

WAR_WAITING_FOR_AMMO

Waiting for ammunition to be available...

WAR_PRESS_TO_REPLENISH_AMMO

Press USE (...todo...) to replenish ammunition

PIPEBOMB_HOLDING_PIPEBOMB

^5(Holding Pipe Bomb)

PIPEBOMB_HOLDING_DETONATOR

^1(Holding Detonator)

PIPEBOMB_PRESS_TO_SWITCH_TO_PIPEBOMB

(Press Use to switch to Pipe Bomb)

PIPEBOMB_PRESS_TO_SWITCH_TO_DETONATOR

(Press Use to switch to Detonator)

IED_HOLDING_IED

^5(Holding IED)

PLANTING_IED

Planting IED...

CANNOT_PLANT_IED

Can't plant IED here

IED_PRESS_LEFT_TRIGGER_TO_DETONATE

Press left trigger to detonate

CTF_OBJ_TEXT

Gain points by stealing the enemy flag and then touching your flag at your base. First team with &&1 captures wins.

CTF_OBJ_TEXT_NOSCORE

Gain points by stealing the enemy flag and then touching your flag at your base.

perks#

REFERENCE

LANG_ENGLISH

GO_GET_SOME_SUN

Go get some sun.

ALL_PLAY_AND_NO_WORK

All play and no work makes Jack a dull boy.

Scoutsniper (All Ghillied Up)#

REFERENCE

LANG_ENGLISH

Notes

MRHR

&&1 mR/hr

TITLE

Zones of Exclusion

PLACE

Pripyat, Ukraine

DATE

1995

INFO

Outskirts of the Chernobyl Disaster

OBJECTIVE1

Transporting the Barrett .50 caliber rifle, infiltrate the abandoned city of Pripyat and set up an observation point with a clear line of sight to Reactor 4.

vehiclename#

All of the strings here are Call of Duty 2 leftovers.

REFERENCE

LANG_ENGLISH

CRUSADER_TANK

Crusader Tank

BUFFALO

Buffalo

SHERMAN_TANK

Sherman Tank

ARMORED_CAR

Armored Car