the cutting room mirror

Unused Text

This is a sub-page of Call of Duty 2.

Clans#

Text strings for a cut clans feature.

REFERENCE

LANG_ENGLISH

CLANNAME

Clan Name:

CLANMOTTO

Clan Motto:

CLANINFO

Clan Membership

CLANDESCRIPTION

Clan Description:

CLANURL

Clan URL:

UPDATECLANINFO

Save Data

CREATECLAN

Create Clan

LEAVECLAN

Leave Clan

VIEWMEMBERS

Members

REMOVEMEMBER

Remove Member

TITLE_ADMIN

(Leader) &&1

TITLE_OFFICER

(Admin) &&1

MAKE_OFFICER

Make Admin

MAKE_ADMIN

Make Leader

TITLE_PRIVATE

&&1

MAKE_PRIVATE

Make Member

Multiplayer#

REFERENCE

LANG_ENGLISH

BOCAGE_OBJ_ATTACKER

Capture the Beacon (Yellow Star) and take it to the country manor. (Blue Box)

BOCAGE_OBJ_DEFENDER

Defend the Beacon (Yellow Star) from the Axis. Keep it from the country manor. (Blue Box)

BOCAGE_OBJ_SPECTATOR

Axis: Capture the Beacon (Yellow Star) and take it to the country manor. (Blue Box)\nAllies: Defend the Beacon (Yellow Star) from the Axis. Keep it from the country manor. (Blue Box)

HIGHLIGHT_REEL

Highlight Reel

RE_OBJ_NEUVILLE_OBJ_ATTACKER

Capture the Artillery Map (Yellow Star) and take it back to the wooden farm gate. (Blue Box)

RE_OBJ_NEUVILLE_OBJ_DEFENDER

Defend the Artillery Map (Yellow Star). Keep the Allies from taking it to the wooden farm gate. (Blue Box)

RE_OBJ_NEUVILLE_OBJ_SPECTATOR

Allies: Capture the Artillery Map (Yellow Star) and take it to the wooden farm gate. (Blue Box)\nAxis: Defend the Artillery Map (Yellow Star) and keep the Allies from taking it to the wooden farm gate. (Blue Box)

RE_OBJ_NEUVILLE_SPAWN_ATTACKER

Take the Artillery Map from the Germans.\nBring it back to the wooden farm gate.\nThe Artillery Map is the Yellow Star on your compass.\nThe wooden farm gate is the Blue Square on your compass.

RE_OBJ_NEUVILLE_SPAWN_DEFENDER

Defend the Artillery Map from the Allies.\nDon't let the Allies take it to the wooden farm gate.\nThe Artillery Map is the Yellow Star on your compass.\nThe wooden farm gate is the Blue Square on your compass.

PANZERFAUST_IS_A_RESTRICTED

Panzerfaust is a restricted weapon.

PANZERSCHRECK_IS_A_RESTRICTED

Panzerschreck is a restricted weapon.

M9_BAZOOKA_IS_A_RESTRICTED

M9 Bazooka is a restricted weapon.

30CAL_IS_A_RESTRICTED

Browning .30 Cal is a restricted weapon.

DP28_IS_A_RESTRICTED

DP is a restricted weapon.

REFERENCE

LANG_ENGLISH

REFERENCE

LANG_ENGLISH

YOU_ALLIED_PLATOON_LEADER

You are the Allied platoon leader!

YOU_AXIS_PLATOON_LEADER

You are the Axis platoon leader!

IS_PLATOON_LEADER

%s is your team's platoon leader.

LEFT_PLAYS

Left Plays

MIDDLE_PLAYS

Middle Plays

RIGHT_PLAYS

Right Plays

ALL_PLAYS

All Plays

PREV_PLAY

Previous Play

NEXT_PLAY

Next Play

THIS_PLAY

Pick This Play

EDIT_PLAY

Edit Play

NEW_PLAY

New Play

NEW_LEFT_PLAY

New Left Play

NEW_MIDDLE_PLAY

New Middle Play

NEW_RIGHT_PLAY

New Right Play

CANCEL_NEW_PLAY

Cancel New Play

NEXT_SQUAD

Next Squad

PREV_SQAUD

Previous Squad

ADD_SQUAD

Add Squad

DELETE_SQUAD

Delete Squad

DELETE_YES

Confirm Delete

DELETE_NO

Cancel Delete

SAVE_PLAY

Save Play

PLACE_WAYPOINTS

Place Waypoints

1_PLACE_WAYPOINT

1. Place Move Waypoint

2_PLACE_WAYPOINT_RALLY_POINT

2. Place Rally Waypoint

2_PLACE_WAYPOINT_DEFEND_POINT

2. Place Defend Waypoint

3_DELETE_LAST_WAYPOINT

3. Delete Last Waypoint

4_PREV_SQUAD

4. Previous Squad

5_NEXT_SQUAD

5. Next Squad

6_DISCARD_PLAY_CHANGES

6. Discard Play Changes

7_SAVE_PLAY_CHANGES

7. Save Play Changes

RETURN_EDITOR

Back to Mission List

PLAY_TYPE

Choose Play Type

ATTACK_PLAY

Attack Play

DEFEND_PLAY

Defend Play

TEAM_TYPE

Choose Team Type

UPTEAM

Allies

DOWNTEAM

Axis

CHOOSE_OBJ

Choose Objective

PREV_OBJ

Previous Objective

NEXT_OBJ

Next Objective

THIS_OBJ

This Objective

NO_DEFEND_PLAYS_FOUND

No defensive plays found

NO_ATTACK_PLAYS_FOUND

No offensive plays found

LEFT_SQUAD

Left Flank

MIDDLE_SQUAD

Frontal Attack

RIGHT_SQUAD

Right Flank

ONE_SQUAD

One Squad

TWO_SQUADS

Two Squad

THREE_SQUADS

Three Squad

LEFT_MIDDLE

Left Middle

PINCER

Pincer

RIGHT_MIDDLE

Right Middle

RALLY_REACHED

Rally Point Reached

DEFEND_AREA

Defend This Area

JOINED_AUTO

%s Will Be Assigned A Squad At Mission Start

YOU_WILL_JOIN_SQUAD_ONE_NEXT_ROUND

You Will Join Squad One Next Round

YOU_WILL_JOIN_SQUAD_TWO_NEXT_ROUND

You Will Join Squad Two Next Round

YOU_WILL_BE_AUTOASSIGNED_NEXT_ROUND

You Will Be Autoassigned A Squad Next Round

JOINED_ONE

%s Joined Squad One

JOINED_TWO

%s Joined Squad Two

RANK_REQUIRED

That Weapon Requires A Rank Of %s

FIRSTSQUAD

1st Squad

SECONDSQUAD

2nd Squad

HLR_CRUSH_KILL

Crush

HLR_PISTOL_KILL

Pistol Kill

HLR_MELEE_KILL

Hand-to-Hand Kill

HLR_LONG_RANGE_KILL

Ranged Shot

HLR_HEADSHOT

Head Shot

HLR_FINAL_KILL

Final Kill

HLR_MULTI_KILL

Multi Kill

PRIVATE

Private

CORPORAL

Corporal

SERGEANT

Sergeant

LIEUTENANT

lieutenant

CAPTAIN

Captain

MAJOR

Major

COLONEL

Colonel

GENERAL

General

UNKNOWN

Unknown

Multiplayer UI#

REFERENCE

LANG_ENGLISH

Notes

SQUADWARFARE

Squad Warfare

Cut game mode , a variant of Search And Destroy.

Hill 400 Defend#

REFERENCE

LANG_ENGLISH

HEAD_BACK_DOWN_THE_HILL

Head back down the hill to report in at the HQ in Bergstein.

Auto Save#

REFERENCE

LANG_ENGLISH

Notes

REFERENCE

LANG_ENGLISH

Notes

TRAINING

Explosives Training

Cod1 Leftover

PATHFINDER

Ready to go

Cod1 Leftover

BURNVILLE

In the House

Cod1 Leftover

BURNVILLE2

The Halftrack

Cod1 Leftover

BURNVILLE3

Cutting through Houses

Cod1 Leftover

BURNVILLE4

Church

Cod1 Leftover

BURNVILLE5

Flak Attack

Cod1 Leftover

BURNVILLE6

The Final Run

Cod1 Leftover

TRUCKRIDE

Truck Ride

Cod1 Leftover

TRUCKRIDE1

Bridge

Cod1 Leftover

TRUCKRIDE2

Motorcycles

Cod1 Leftover

AIRFIELD

Airfield

Cod1 Leftover

AIRFIELD1

Distraction

Cod1 Leftover

CARRIDE

Past the Road Block

Cod1 Leftover

CARRIDE1

Entering the Town

Cod1 Leftover

CARRIDE2

Free Kubelwagen

Cod1 Leftover

CARRDIDE3

Kubelwagen Escape to HQ

Cod1 Leftover

BRECOURT

Flank Right

Cod1 Leftover

BRECOURT1

In the Trenches

Cod1 Leftover

BRECOURT2

German Bunkers

Cod1 Leftover

BRECOURT3

Got the Explosives

Cod1 Leftover

BRECOURT4

German Retreat

Cod1 Leftover

CHATEAU

Chateau

Cod1 Leftover

POWOUTSKIRTS

Heading Out

Cod1 Leftover

PNIGHT

After the Landing

Cod1 Leftover

PNIGHT1

Bunker Captured

Cod1 Leftover

PNIGHT2

New Orders

Cod1 Leftover

PDAY

Defending the Bridge

Cod1 Leftover

PDAY2

Bridge Skirmish

Cod1 Leftover

PDAY3

Stopping the Tanks

Cod1 Leftover

PDAY4

Tank Destroyed

Cod1 Leftover

PDAY5

Tank Eliminated

Cod1 Leftover

DAM

On the Dam

Cod1 Leftover

DAM2

Entering the Dam

Cod1 Leftover

DAM3

The Control Room

Cod1 Leftover

DAM4

Below the Turbines

Cod1 Leftover

DAM5

At the Base of the Dam

Cod1 Leftover

DAM6

Starting the Return

Cod1 Leftover

DAM7

End of the Long Tunnel

Cod1 Leftover

DAM8

Back up the Second Elevator

Cod1 Leftover

DAM9

Return to the Control Room

Cod1 Leftover

DAM10

Back to the Top of the Dam

Cod1 Leftover

SHIP

Welcome Aboard

Cod1 Leftover

SHIP1

The Armory

Cod1 Leftover

SHIP2

Leaving Lower Decks

Cod1 Leftover

SHIP3

Escape

Cod1 Leftover

STALINGRAD

On the Boat

Cod1 Leftover

REDS

Suicide Run

Cod1 Leftover

REDS1

Room to Room

Cod1 Leftover

RED2

Sniper Roost

Cod1 Leftover

RED3

To the Train Station

Cod1 Leftover

RED4

Ruins of Stalingrad

Cod1 Leftover

PAVLOV

Sniper Baiting

Cod1 Leftover

PAVLOV1

At the Wall

Cod1 Leftover

PAVLOV2

Storming Pavlov's House

Cod1 Leftover

PAVLOV3

Final Defense

Cod1 Leftover

PAVLOV4

Staying Alive

Cod1 Leftover

FACTORY

Entering the Factory

Cod1 Leftover

FACTORY1

Above the Tanks

Cod1 Leftover

FACTORY2

Outside the Factory

Cod1 Leftover

RAIL

Near the Trains

Cod1 Leftover

RAIL1

Radio Room

Cod1 Leftover

TCOUNTRY

T34 Assault

Cod1 Leftover

TCOUNTRY1

T34 Assault

Cod1 Leftover

TCOUNTRY2

Tanks Destroyed

Cod1 Leftover

TTOWN

Entering the Town

Cod1 Leftover

TTOWN1

Entering the Town

Cod1 Leftover

TTOWN2

At the Overpass

Cod1 Leftover

ROCKET

First AA Gun Destroyed

Cod1 Leftover

ROCKET1

Second AA Gun Destroyed

Cod1 Leftover

ROCKET2

Convoy Destroyed

Cod1 Leftover

ROCKET3

V-2 Rockets Found

Cod1 Leftover

ROCKET4

V-2 Rockets Fueled

Cod1 Leftover

BERLIN

First Flak88 Destroyed

Cod1 Leftover

BERLIN1

Hold the Line

Cod1 Leftover

BERLIN2

Storm The Reichstag

Cod1 Leftover

BERLIN3

To the Roof

Cod1 Leftover

GAME

Begin Game Autosave

Cod1 Leftover

NOGAME

No Name Specified

Cod1 Leftover

BRECOURT5

3 Flaks Detroyed

Cod1 Leftover

BRECOURT6

Approaching the Manor

Cod1 Leftover

TRAININGWEAP

Weapons Training

Cod1 Leftover

BRECOURT7

Second Documents Captured

Cod1 Leftover

BRECOURT8

The Last Gun

Cod1 Leftover

BURNVILLE1

Sweeping the MG42s

Cod1 Leftover

DAWNVILLE

Finding a Safe Haven

Cod1 Leftover

DAWNVILLE1

Following Foley

Cod1 Leftover

DAWNVILLE2

Acquiring Panzerfaust

Cod1 Leftover

DAWNVILLE3

Defending the Church

Cod1 Leftover

DAWNVILLE4

On to the Northern Approach

Cod1 Leftover

DAWNVILLE5

Defending the Northern Approach

Cod1 Leftover

DAWVILLE6

Pushing them Back

Cod1 Leftover

DAWNVILLE7

On to the Mortar Teams

Cod1 Leftover

DAWNVILLE8

In the Trenches

Cod1 Leftover

POWCAMP

Entering Camp

Cod1 Leftover

POWCAMP1

Approaching Tower

Cod1 Leftover

POWCAMP2

Entering Common Area

Cod1 Leftover

POWCAMP3

Entering Kitchen

Cod1 Leftover

POWCAMP4

Escorting Ingram

Cod1 Leftover

POWCAMP5

Exiting Kitchen

Cod1 Leftover

POWCAMP6

Returning to Tower

Cod1 Leftover

POWCAMP7

Returning to Truck

Cod1 Leftover

SEWER

Entering Hall

Cod1 Leftover

SEWER1

Past Snipers

Cod1 Leftover

SEWER2

Entering Lower Level

Cod1 Leftover

SEWER3

Approaching Hardpoint

Cod1 Leftover

SEWER4

After Bombed Section

Cod1 Leftover

SEWER5

End Battle

Cod1 Leftover

TRAINSTATION

Approaching Catwalks

Cod1 Leftover

TRAINSTATION1

Stairwell

Cod1 Leftover

TRAINSTATION2

Entering Building

Cod1 Leftover

TRAINSTATION3

Exitting Trenches

Cod1 Leftover

HURTGEN

Regroup With Allies

Cod1 Leftover

HURTGEN1

Retrieving Documents

Cod1 Leftover

HURTGEN2

Documents Acquired

Cod1 Leftover

STALINGRAD1

Stalingrad Docks

Cod1 Leftover

STALINGRAD2

Into Battle

Cod1 Leftover

STALINGRAD3

The Sniper Leads

Cod1 Leftover

PATHFINDER1

Calling in the Cavalry

Cod1 Leftover

PATHFINDER2

Cutting Through the Opposition

Cod1 Leftover

REFERENCE

LANG_ENGLISH

Notes

NORTHERN_CAEN_FRANCE

Northern Caen, France

Cut map known as "mp_firestation".

DIFFICULTY_SKILLED

Difficulty: Skilled

Cut difficulty setting.

COMPLETED_SKILLED

Completed Skilled

HARDENED_DESC_2

to the breaking point.

Unused second part to the Hardened difficulty's description.

TRAINING

Training

Cod1 Leftover

GREENHORN

Greenhorn

Cod1 Leftover

STARTTRAINING

Start training?

Cod1 Leftover

SAVEGAMELIST

Save Game List

Cod1 Leftover - Call of Duty 2 lacks quicksaves.

ALLOW_PANZERFAUSTS

Allow Panzerfausts:

Cut weapon.

ALLOW_FG42S

Allow FG42s:

Cut weapon.

COMPLETED_GREENHORN

Completed Greenhorn

Cod1 Leftover

XBOX_LIVE

Xbox Live

Unused on PC

XBOX_LIVE_LOBBY

Xbox Live Lobby

Unused on PC

QUICK_MATCH_STANDARD

Quick Match: Standard

Unused on PC

PLAY_A_QUICK_MATCH_WHICH_WILL_NOT_AFFECT_YOUR_RANK

Play a Quick Match which will not affect your Rank

Unused on PC

QUICK_MATCH_RANKED

Quick Match: Ranked

Unused on PC

PLAY_A_QUICK_MATCH_WHICH_WILL_AFFECT_YOUR_RANK

Play a Quick Match which will affect your Rank

Unused on PC

CUSTOM_MATCH_STANDARD

Custom Match: Standard

Unused on PC

PLAY_A_CUSTOM_MATCH_WHICH_WILL_NOT_AFFECT_YOUR_RANK

Play a Custom Match which will not affect your Rank

Unused on PC

CUSTOM_MATCH_RANKED

Custom Match: Ranked

Unused on PC

PLAY_A_CUSTOM_MATCH_WHICH_WILL_AFFECT_YOUR_RANK

Play a Custom Match which will affect your Rank

Unused on PC

Subtitles#

REFERENCE

LANG_ENGLISH

Notes

DECOYTRENCH_BS4_PLANTEXP3

"Davis! Disable that 88 with your explosives!"

Objective Cut

DECOYTRENCH_BS4_PLANTEXP

"Davis! Plant your explosives on that flak gun!"

Objective Cut

DECOYTRENCH_BS4_PLANTEXP2

"Take out that flak gun! Use your explosives!"

Objective Cut

ALAMEIN_BS1_BATTALIONHELP

Battalion said you guys could use some help.

ALAMEIN_BS2_KNOCKOUTMOTARS

Knock out those mortar teams!

ALAMEIN_BS3_PANZERTANK

Panzer tank!

ALAMEIN_BS3_REPLACEMENTS

Replacements coming up!

ALAMEIN_HQR_BLOODYFINDWORKEND

(radio) Prepare to receive new orders at 0900 on this frequency. Until then, get your men to brew up and get some rest while you can. Division out.

ALAMEIN_PRC_DESTROYLORRY

Destroy that lorry!

ALAMEIN_PRC_ENEMYPANZERS

Enemy panzers on the ridge!

ALAMEIN_PRC_FIREONVEHICLE

Fire on that vehicle!

ALAMEIN_PRC_HEREREPLACEMENTS

Here are the replacements!

ALAMEIN_PRC_MORTARS

Mortars! Don't stop! Keep moving!

ALAMEIN_PRC_PANZERTANK

Panzer tank! Use that field gun in the pit over there!

ALAMEIN_PRC_SENTYOUGUYS

So they sent you guys?

ALAMEIN_PRC_SHOWSOVER

So they sent you guys?

ALAMEIN_PRC_SUPPRESSLORRY

Suppress that lorry!

ALAMEIN_PRC_USEANTITANK

Use that anti-tank gun!

ALAMEIN_PRI_SCHRECKTRENCH1

Davis! There's panzerschrecks in the trenches! Use them to take out the tanks!

ALAMEIN_PRI_SCHRECKTRENCH2

Davis! Grab a panzerschreck from the trenches and take out those tanks!

ALAMEIN_PRI_USEFLAKNORTH1

Sergeant Davis! Get on the flak gun to the north and take out those tanks!

ALAMEIN_PRI_USEFLAKSOUTH2

Sergeant Davis! Get on the flak gun to the south and take out those tanks!

DEMOLITION_RS1_FINALORDERS

Viktor, go with Vasili and report to Major Zubov! The rest of us will secure this area against a counterattack.

MOSCOW_GUREWICZ_IAM

(prisoner speaking in German)

MOSCOW_GUREWICZ_IAMCOMMISSAR

(prisoner speaking in German)

MOSCOW_RS4_PANZERTANK

PANZER TANK!

Script#

REFERENCE

LANG_ENGLISH

Notes

OBJ_FOLEYDEBRIEF

Debrief with Captain Foley at the crossroads.

Cod1 Leftover

HINT_CANT_OPEN_DOORS

This door cannot be opened. You never need to try to open closed doors.

Cod1 Leftover

Script Platform#

REFERENCE

LANG_ENGLISH

Notes

HINT_TRAINING_SWITCHTOGRENADE

Press [&&1] to switch to your grenades.

Cod1 Leftover

HINT_USECINDERBLOCKWALL

Approach the cinder block wall and press your USE key [&&1] to plant the explosives.

Cod1 Leftover

HINT_SWITCHTOGRENADE

Press [&&1] to switch to grenades

Cod1 Leftover

Weapon#

REFERENCE

LANG_ENGLISH

FG42

FG42