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Miscellaneous Debug Features#
This game has a few debugging console arguments leftover:
Argument |
Result |
|---|---|
-buildai |
Spits out a blank AI file, presumably for the devs to create new AI's. |
-testmodels |
Quickly cycles through all available models, presumably making sure they display properly. |
-logfiles |
Logs what files are being loaded. |
-shaderdup |
Spits out some XMLs and HTMLs and stuff, plus seems to print more info about the scripts the game is loading. Game refuses to boot. Seems to possibly check for duplicate shader files. |
-join |
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-dedicated |
Prints a few more strings into the console, and prints out a few Debug Strings. Also slows down the game a LOT. |
-batchmode %s |
Loads into the game, and quickly cycles through different modes. There are arguments for this command (once, prf, nomenu, texdump, memdump, quit), however they are not documented. |
-spmap %s |
Loads the game directly into the level specified. |
-map %s |
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-cheats |
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-developper |
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-nointro |
Skips game intros on boot. |
-console |
Opens the game console. |
-console98 |
Opens the game console also, not completely sure what it is different. |
-debug |
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-res |
Rebuilds the .res files in the INTERFACE folder. |
-exp |
Rebuilds the SCRIPTER.EXP file in the SCRIPTS folder. |
+mod |
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The Cabela's series | |
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Windows |
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PlayStation |
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