the cutting room mirror

Brawlhalla

Unused Characters#

Unused Maps#

Most textures in maps appear to be placeholders! Brawlhalla-Maps.jpg

Unused Taunts#

Unused Sidekick Skins#

These unused sidekicks are functional (albeit without color) in the game's files. They have been shown on developer streams. Parrot sidekick Brawlhalla-Sidekick3.png

Items#

Shuriken#

Brawlhalla-Odd1.gif Unfinished shuriken sketch. A shuriken with a spinning animation.

An unfinished unanimated version of it can still be found in the "Animation_Player.swf" file.

Forcefield#

Brawlhalla-Odd2.gif

A forcefield.

Early Weapon Delivery#

Brawlhalla-Odd3.png

An early weapon delivery?

Beach Ball#

Brawlhalla_Beach_Ball.png

A Beach ball.

Cannonball Face#

Brawlhalla-Odd5.png

A cannonball with a face.

Slam Bomb#

Brawlhalla-Odd6.png

A slam bomb.

Cannonball 2#

Brawlhalla-Odd7.png

Another Cannonball. (Can be found in the "Animation_Player.swf" file as the object used for making animations using items.)

Egg Hatching#

Brawlhalla-Odd8.gif

An...egg hatching?

Oddities#

Scarlet in a gas mask? Brawlhalla-Oddity1.png

Tron helmet? Brawlhalla-Oddity2.png

Unused Weapon Skins#

These unused weapon skins can be seen for a moment after a "Switchcraft" game, before the win/loss animations play. They will appear on the results screen only on characters who hold a weapon in their default pose. There are no Hammer or Katars characters who have visible weapons in the first frame of their default pose. (Thor, Sentinel, and Mako show theirs too late) Also, when a bot wins a Switchcraft game, they are referred to as "null" in the results screen.