the cutting room mirror

Bravoman (TurboGrafx-16)

To do:

  • Regional Differences
  • Figure out how to access the debug menu in the unpatched game.
  • See if DEBUG FL does anything else.
  • Did the Wii Virtual Console release make any changes?

Bravoman for the PC Engine is a port of the arcade game of the same name.

Debug Menu#

The English fan translation of the original Japanese version of the game re-enables a debug menu, strikingly similar to the one in Hudson's Adventure Island II (also by Now Production), accessed by pressing I on the title screen.

Scene Select Mode#

This is the screen that appears when first loading the debug menu, consisting of a stage select (SCENE NO.) and debug flag (DEBUG FL). Setting the debug flag to a nonzero value enables a free-movement mode (pause, hold Select, and use the D-Pad to move Bravoman around). Setting the debug flag to an odd value makes Bravoman invincible.

  • I: Switch between SCENE NO. and DEBUG FL
  • Left/Right: Change value by 1
  • Up/Down: Change value by 10
  • Select: Open Test Mode
  • Run: Start Game at chosen stage

Test Mode#

This menu is accessed by pressing Select in the Scene Select and features a whole slew of options, described below.

  • Up/Down: Choose an option
  • I: Go to selected option
  • Select: Return to Scene Select
  • Run: Return to Title Screen

OBJ Test#

A sprite test.

  • I/II: Change sprite bank
  • Left/Right: Cycle through sprites
  • Run: Return to Test Menu

CHA Test#

A tile viewer. There does not seem to be a way to change the palette.

  • Left/Right: Change page
  • Run: Return to Test Menu

Sound Test#

A basic sound test.

  • Left/Right: Change digit
  • Up/Down: Increment/decrement chosen digit
  • I: Play music/sound effect
  • II: Stop music/sound effect
  • Run: Return to Test Menu

Message Test#

View all of the game's text. Note that the below controls won't work until the current message is fully loaded.

  • Left/Right: Cycle through messages
  • Up/Down/I/II/Select: Re-load current message
  • Run: Return to Test Menu

Pallete Test#

A palette viewer.

  • Up/Down: Cycle between Red, Green, and Blue
  • Left/Right: Increment/decrement color values
  • Run: Return to Test Menu

Ending Test/Ending Test2#

View the games' ending screens.

............#

Does nothing.