the cutting room mirror

Bob the Builder: Can We Fix It? (Windows)

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A simple mini-game collection with easily replaceable pre-rendered bitmaps and FMVs.

To do:
Document more unused content, duplicate files, regional and console differences.

Unused Sounds#

CakeScene#

Greetings, Professor Falken (audio/newsound.WAV)

In the CakeScene mini-game folder, an unused audio clip can be found; it is a clip from the movie WarGames.

spothidden#

The Microsoft Sound (msoft.wav)

In the folder for the Where's Pilchard mini-game (spothidden) a copy of the Windows 95 Startup Sound can be found.

Torture.WAV

An unused take of dialogue by Wendy in Where's Pilchard with an unusual filename.

Unused Graphics#

Frontend Scene#

officebackgroundtest.bmp

A version of officebackground.bmp with a smaller file size.

TEXT-WHERESPUD.bmp

Text saying "WHERE'S SPUD?", presumably earlier in development Spud was chosen for the mini-game instead of Pilchard.

To do:
Uppercase/lowercase mini-game title graphics and more.

CakeScene#

test_sprite.bmp

Presumably a test brush bitmap left by the developers in the cake mini-game.

Regional Differences#

The US and European versions both have different dubs for the voice clips and FMVs. This is also true for the PlayStation version.

Frontend Scene/Sounds/fanfares/FF_Hogs.WAV

US

Europe

In the US release, the word "hedgehog" was changed to "porcupine".

To do:
Provide more examples (FMV, Graphics)

Duplicate Files#

Frontend Scene/Sounds/fanfares/hedgehog rescue.wav

Game uses the file Frontend Scene/Sounds/fanfares/FF_Hogs.WAV. This however is the file for the British dub in both versions.

spothidden/music.wav

Game uses the file spothidden/PilchardSounds/PilchardMusic.wav.

spothidden/Where.WAV

Game uses the file spothidden/PilchardSounds/WendyWhere1.WAV. This file is also left over from the European version.

spothidden/PilchardSounds/Copy of Pilchard Purr.wav

Exactly what it says.

spothidden/snore.wav

Another copy of the file mentioned above.

Bowl.bmp

Duplicate of spothidden/Bowl.bmp.

Are u sure.bmp

Duplicate of Frontend Scene/Are u sure.bmp.

To do:
Find more European leftovers... and other duplicates.

Oddities#

A few bitmaps have the incorrect color used for transparency (pureblack, #000000) and therefore appear incorrectly in-game. The issue does not occur on the PlayStation version.

In-Game View

Fixed Bitmap

In one of the Where's Pilchard scenes, the house background uses the color #040404 for its transparent areas instead of #000000, essentially rendering everything behind the house, including Pilchard, invisible. The only way to find her is by clicking around aimlessly.

To do:
RadiatorRiddleScene Graphics.