the cutting room mirror

BeamNG.drive

please suggest an unused sprite with a clock or something

This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Welcome to Utah Maine California Italy New Zealand Texas Germany Hawaii BeamNG.drive, the game where you crash cars for all eternity. In the years since its release, it has enjoyed both a dedicated following in the racing game community and the warm smell of computers catching fire from its state-of-the-art soft-body physics.

! Rear Driveshaft broken

To do:

  • Add info on the debug maps (automated testing, showroom, template_map).
  • Document the 2013 tech demo.

Old Gridmap#

Despite being replaced by Gridmap v2 in 2021, all of the classic Gridmap level remains in the game files. Some of the most interesting files are documented here.

Map Previews#

An assortment of previews that would appear when selecting Gridmap in the map selection screen.

Spawn Point Thumbnails#

Thumbnails for the level's different spawn points.

Skyboxes#

Skybox textures.

Sky Normals#

Normal maps for the skybox, the latter of which appears to have been for testing purposes.

Quick Race and Scenario Thumbnails#

Thumbnails for quick race and scenario missions scattered across the map.

Bus Route Thumbnails#

Thumbnails for two bus routes, Pipes and Wild Twister.

Minimap#

A minimap named gridmap_minimap intended for use with the Minimap UI app. Gray background added for visual clarity.

Test Normal#

A test normal named Test_n, exact purpose unknown.

Ice Texture#

A texture named Ice-01-D with "ICE" conveniently written on it.

Other Unused Graphics#

Terrain Depth Maps#

Two identical graphics intended for map creation.

Scarecrow Graphics#

Four textures for a scarecrow. A model has not yet been located.

Candles#

Several candle textures. A model has not yet been located.

Decals#

Five festive-themed decals with some quite unrelated filenames.

Snowmen#

Three snowman textures. A model has not yet been located.

Santa Claus#

Five Santa Claus textures. A model has not yet been located.

Presents#

Eight present textures. A model has not yet been located.

"headstone" Textures#

Two textures of unknown use.

Lava Textures#

Lava_foam.png Lava_depthcolor_ramp.png

A foam texture (lava_foam) and a depth map (lava_depthcolor_ramp) for lava, which is never seen in-game.

"Quest"#

An impressively crude placeholder thumbnail found among career mode files, with currently unknown usage.

Placeholder Graphics#

Some textures used as placeholders and/or error handlers. Note that while these can occasionally appear in-game, they are never intended to be seen during normal, unmodded gameplay.

Other#

Three graphics with currently unknown usage.

Unused Sounds#

Present in the art_sound folder.

Sound

Filename

Notes

bumpstop

A bump stop.

crash

An early crash sound.

fireball

A fire sound.

fireloop

Looping fire sounds.

fireloop1

Looping fire sounds.

fireloop2

Looping fire sounds.

glass_shatter_01

Several glass shatter sounds.

glass_shatter_02

Several glass shatter sounds.

glass_shatter_03

Several glass shatter sounds.

glass_shatter_04

Several glass shatter sounds.

glass_shatter_05

Several glass shatter sounds.

glass_shatter_06

Several glass shatter sounds.

glass_shatter_07

Several glass shatter sounds.

glass_shatter_08

Several glass shatter sounds.

glass_shatter_09

Several glass shatter sounds.

glass_shatter_10

Several glass shatter sounds.

I4_1.6L_engine

A straight-four engine, possibly idling.

knock

A knocking sound.

rolling_asphalt

Wheels rolling on asphalt.

roll gravel1

Wheels rolling on gravel.

roll gravel2

Wheels rolling on gravel.

roll gravel3

Wheels rolling on gravel.

roll gravel4

Wheels rolling on gravel.

skid_asphalt

Tires screeching on asphalt.

skid_gravel

Tires losing traction on gravel.

skid_gravel1

Tires losing traction on gravel.

skid_gravel2

Tires losing traction on gravel.

skid_gravel3

Tires losing traction on gravel.

skid_gravel4

Tires losing traction on gravel.

shift

A gearshift.

spring_compress

Springs compressing.

spring_compress2

Springs compressing.

spring_compress3

Springs compressing.

spring_creak

Springs creaking.

spring_creak1a

Springs creaking.

spring_creak1b

Springs creaking.

spring_creak1c

Springs creaking.

spring_creak2

Springs creaking.

spring_creak3

Springs creaking.

tire_burst

Sound of a tire being punctured.

wind

Wind noises.

turret_firing

A turret being fired.

ABS

An anti-lock braking system engaging.

countdown_a

A countdown sound.

messageBoxSound

A sound intended to accompany message boxes. Since message boxes do not play any sound, this goes unused.

Unused Text#

In the vehicles and levels folders, there is a message advising:

Do NOT copy mods into this folder: it can lead to
  broken mods, slower installation of updates,
  a broken mod manager, broken Safe Mode and others.

===================================================

  FOLLOW THE OFFICIAL MOD INSTALLATION STEPS HERE
---->  https://go.beamng.com/installing-mods  <----
       -------------------------------------
===================================================

References#


  1. https://store.steampowered.com/app/284160/BeamNGdrive/↩︎