the cutting room mirror

Battle Kid 2: Mountain of Torment

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What makes this game notable or what is it about? Are you a bad enough dude to save this article?

To do:
There're a few prototypes found in the GoodNES ROMset.

Unused Areas#

Portal F Portal G Portal H

The unused graphics are a part of the unused areas in these instances. Also notable is that Portals G and H do not have any entrance ways into the rooms.

Portal F was meant to go around coordinates (20,20) or so, as a way to get back to the Aquatic Base area a little more quickly.

Unused Text#

Portal F Portal G Portal H

In the case of the Portals, the normal selection code wraps around to Portal A, on an attempt to scroll past Portal E. By forcing the memory to a position just above Portal H, then backtracking it, text for these three unused Portals can be seen.

The following text can also be found in the ROM, but it is not referenced anywhere:

CONTINUE POINT NOT MARKED
FEI FONG WONG ATE A CACTUS