the cutting room mirror

Avalon Code

Uncompiled Enums#

In the SPIRIT_MAGIC directory, there is a C header file called spirit_magic.h which presumably defines some enums used in the source code.

enum{
    sp01_0_ncmd,
    sp01_1_ncmd,
    sp01_after_scriptdata,
    sp01_before_scriptdata,
    sp02_0_ncmd,
    sp02_1_ncmd,
    sp02_after_scriptdata,
    sp02_before_scriptdata,
    sp03_0_ncmd,
    sp03_1_ncmd,
    sp03_after_scriptdata,
    sp03_before_scriptdata,
    sp04_0_ncmd,
    sp04_1_ncmd,
    sp04_after_scriptdata,
    sp04_before_scriptdata
};

References#


  1. Avalon Code Releases - MobyGames - MobyGames.com↩︎
  2. Avalon Code (DS) Review - Nintendo Life - NintendoLife.com↩︎