Uncompiled Enums#
In the SPIRIT_MAGIC directory, there is a C header file called spirit_magic.h which presumably defines some enums used in the source code.
enum{
sp01_0_ncmd,
sp01_1_ncmd,
sp01_after_scriptdata,
sp01_before_scriptdata,
sp02_0_ncmd,
sp02_1_ncmd,
sp02_after_scriptdata,
sp02_before_scriptdata,
sp03_0_ncmd,
sp03_1_ncmd,
sp03_after_scriptdata,
sp03_before_scriptdata,
sp04_0_ncmd,
sp04_1_ncmd,
sp04_after_scriptdata,
sp04_before_scriptdata
};
References#
- Avalon Code Releases - MobyGames - MobyGames.com↩︎
- Avalon Code (DS) Review - Nintendo Life - NintendoLife.com↩︎