the cutting room mirror

Stage Differences

This is a sub-page of Atomic Punk (Arcade).

A lot of the stages were modified for the game's western release. In particular, a new enemy (actually repurposed from the final boss), who will be called Robo-Bomber, was added.


Special thanks to Ragey for the level maps!

(Source: Ragey)

World 1#

1-1#

Japan

International

  • The soft blocks at the far left and right sides of the stage were moved forward, save for the middle one which was removed. Poor middle block.

1-2#

Japan

International

  • The two soft blocks at the far sides of the stage were moved forward, thus closing in the stage a lot better. This stage also marks the introduction of Robo-Bomber (the green bomber). It certainly won't be the last we see of him.

1-3#

Japan

International

  • The four corners of the stage had its soft blocks removed in the International version.

1-4#

Japan

International

  • A few soft blocks were rearranged and a Robo-Bomber was added.

1-5#

Japan

International

  • Two of the clown baby(?) enemies were closed in with soft blocks. And Robo-Bomber.

1-6#

Japan

International

  • Some skates were added, likely to accommodate for the increase from two to four players.

World 2#

2-1 & 2-2#

The layouts remain the same, but Robo-Bomber has been added in.

2-3#

Japan

International

  • The first major change. International's 2-3 is Japan's 2-5. The Japanese layout for 2-3 is never seen in the International version. Robo-Bomber approves.

2-4#

Japan

International

  • Japan's 2-4 is International's 2-5. A new, harder layout was made for International, complete with Robo-Bomber.

2-5#

Japan

International

  • International's 2-5 is Japan's 2-4. The Japanese layout for this level was used for International's 2-3. Also, everybody loves Robo-Bomber.

2-6#

Japan

International

  • The power-ups were rearranged in International.

World 3#

3-1, 3-2, 3-3 & 3-5#

The layouts remain the same, but Robo-Bomber has been added in.

3-4#

Japan

International

  • Here's an interesting one; 3-4 was redone for the International version. More enemy varieties and a Robo-Bomber are included.

3-6#

Japan

International

  • Some extra power ups to accommodate for increase in players.

World 4#

4-1#

Japan

International

  • The Japanese and International versions have their own exclusive layouts.

4-2 & 4-5,#

The layouts remain the same, but Robo-Bomber has been added in.

4-3#

Japan

International

  • International's 4-3 is Japan's 4-4. Japan's 4-3 is never seen in the International version. Robo-Bomber says good riddance.

4-4#

Japan

International

  • Japan's 4-4 is International's 4-3. International uses its own exclusive layout.

4-6#

Japan

International

  • Some skates were added.

World 5#

5-1#

The layouts remain the same, but Robo-Bomber has been added in.

5-2#

Japan

International

  • International's 5-2 is Japan's 5-3. Japan's 5-2 is unique to that version of the game. Robo-Bomber is always watching.

5-3#

Japan

International

  • International's 5-3 is Japan's 5-4, albeit with both of the marble enemies having to sacrifice their life for Robo-Bomber's sake.

5-4#

Japan

International

  • Japan's 5-4 is International's 5-3. International uses a new, cramped layout, complete with Robo-Bomber.

5-5#

Japan

International

  • One less marble enemy, one more Robo-Bomber.

5-6#

Japan

International

  • Two Speed Ups were added to the far side of the arena.
  • The power ups in the center were taught the concept of personal space. Also, the Bomb Ups and Speed Ups decided to celebrate Opposites Day by swapping their positions.

World 6#

6-1#

Japan

International

  • International's 6-1 is Japan's 6-2, but with a few less soft blocks. Japan gets a unique stage involving crabs. Let there be Robo-Bomber.

6-2#

Japan

International

  • Japan's 6-2 is International's 6-1 and International's 6-2 is Japan's 6-3.

6-3#

Japan

International

  • Aside from the usual stage swap, International got a new, brutal stage.

6-4 & 6-6#

Basically the same between the two versions, except for Robo-Bomber being added in the top-left corner of 6-4.

6-5#

Japan

International

  • The last regular stage in the game is completely different depending on the version.