Antichamber is a puzzle game that is any M.C. Escher fan's wet dream.
Sub-Page#
Debugging Features#
Game Console#
The Unreal engine console can be activated by editing the "\Antichamber\UDKGame\Config\DefaultInput.ini" file and editing this part:
[Engine.Console]
ConsoleKey=Tilde
TypeKey=Tab
;-----------------------------------------------------------------------------------------
; Uncomment these to disable the console access
;-----------------------------------------------------------------------------------------
ConsoleKey=None
TypeKey=None
...and changing the second "ConsoleKey" value to any key.
In addition to UDK console commands, there are game-specific commands:
Command |
Usage |
|---|---|
Fly |
Make player fly |
Ghost |
Make player noclip |
Walk |
Return player to normal state |
unlockgun [VALUE] |
Unlock a gun depending on the value 1 : blue gun 2 : green gun 3 : yellow gun 4 : red gun |
unlockblackgun |
Unlock the black gun, like the red gun but with black texture |
unlockdarkgun |
Unlock the end game gun |