Ancient Conquest: Quest for the Golden Fleece is a very obscure mythology game.
Development Text#
The strings listed here can be found in the executable.
Developers' Hard Drive#
<pre>E:\MyProjects\ancient\andrey\gorgona.cpp
E:\MyProjects\ancient\andrey\sirena.cpp
E:\MyProjects\ancient\andrey\skarb.cpp
E:\MyProjects\ancient\andrey\slight.cpp
E:\MyProjects\ancient\andrey\treas.cpp
E:\MyProjects\ancient\andrey\Weather.cpp
E:\MyProjects\ancient\artem\_L_Ai_cl.cpp
E:\MyProjects\ancient\artem\_L_Ai_en.cpp
E:\MyProjects\ancient\artem\_L_Ai_fl.cpp
E:\MyProjects\ancient\artem\_L_Ai_ft.cpp
E:\MyProjects\ancient\artem\_L_Ai_rs.cpp
E:\MyProjects\ancient\artem\_L_Ai_tn.cpp
E:\MyProjects\ancient\artem\Antur.cpp
E:\MyProjects\ancient\artem\Barb.cpp
E:\MyProjects\ancient\artem\weapon.h
E:\MyProjects\ancient\artem\Castle.cpp
E:\MyProjects\ancient\artem\Castle.cpp
E:\MyProjects\ancient\artem\Cyclop.cpp
E:\MyProjects\ancient\artem\Cyclops.cpp
E:\MyProjects\ancient\artem\Dock.cpp
E:\MyProjects\ancient\artem\Fortress.cpp
E:\MyProjects\ancient\artem\Gull.cpp
E:\MyProjects\ancient\artem\Harpy.cpp
E:\MyProjects\ancient\artem\HHouse.cpp
E:\MyProjects\ancient\artem\L_Ai.cpp
E:\MyProjects\ancient\artem\Landing.cpp
E:\MyProjects\ancient\artem\LandObj.cpp
E:\MyProjects\ancient\artem\lfleetp.inl
E:\MyProjects\ancient\artem\lfleetuo.inl
E:\MyProjects\ancient\artem\lfleetro.inl
E:\MyProjects\ancient\artem\lfleetu.inl
E:\MyProjects\ancient\artem\LFleet.cpp
E:\MyProjects\ancient\artem\lightn.cpp
E:\MyProjects\ancient\artem\m_build.cpp
E:\MyProjects\ancient\artem\Magic.cpp
E:\MyProjects\ancient\artem\Reef.cpp
E:\MyProjects\ancient\artem\School.cpp
E:\MyProjects\ancient\artem\Sheeps.cpp
E:\MyProjects\ancient\artem\Smithy.cpp
E:\MyProjects\ancient\artem\Studio.cpp
E:\MyProjects\ancient\artem\Templsea.cpp
E:\MyProjects\ancient\artem\Templwar.cpp
E:\MyProjects\ancient\artem\Tornado.cpp
E:\MyProjects\ancient\artem\town.cpp
E:\MyProjects\ancient\artem\Volcano.cpp
E:\MyProjects\ancient\artem\Weapon.cpp
E:\MyProjects\ancient\artem\Whirl.cpp
E:\MyProjects\ancient\Ai\Boss_kib.cpp
E:\MyProjects\ancient\brain\miss000.cpp
E:\MyProjects\ancient\brain\miss001.cpp
E:\MyProjects\ancient\brain\miss002.cpp
E:\MyProjects\ancient\brain\miss003.cpp
E:\MyProjects\ancient\brain\miss004.cpp
E:\MyProjects\ancient\brain\miss005.cpp
E:\MyProjects\ancient\brain\miss006.cpp
E:\MyProjects\ancient\brain\miss007.cpp
E:\MyProjects\ancient\brain\miss008.cpp
E:\MyProjects\ancient\brain\miss009.cpp
E:\MyProjects\ancient\brain\miss010.cpp
E:\MyProjects\ancient\brain\miss011.cpp
E:\MyProjects\ancient\brain\miss012.cpp
E:\MyProjects\ancient\brain\miss013.cpp
E:\MyProjects\ancient\brain\missCOM.cpp
E:\MyProjects\ancient\brain\missweb.cpp
E:\MyProjects\ancient\ai\Plr_fsrv.cpp
E:\MyProjects\ancient\ai\Plr_kib.cpp
E:\MyProjects\ancient\ai\Plr_mail.cpp
E:\MyProjects\ancient\Grig\amber.cpp
E:\MyProjects\ancient\Grig\dark.cpp
E:\MyProjects\ancient\Grig\amber.cpp
E:\MyProjects\ancient\Grig\dark.cpp
E:\MyProjects\ancient\Grig\Fish.cpp
E:\MyProjects\ancient\Grig\traks.cpp
E:\MyProjects\ancient\Grig\umonster.cpp
E:\MyProjects\ancient\Grig\whale.cpp
E:\MyProjects\ancient\nik\bomb.cpp
E:\MyProjects\ancient\nik\dump.cpp
E:\MyProjects\ancient\nik\Flotil.cpp
E:\MyProjects\ancient\nik\mov_ship.cpp
E:\MyProjects\ancient\nik\Navy.cpp
E:\MyProjects\ancient\nik\Pos_ship.cpp
E:\MyProjects\ancient\nik\Run_Ship.cpp
E:\MyProjects\ancient\nik\see_fl.cpp
E:\MyProjects\ancient\nik\see_fl2.cpp
E:\MyProjects\ancient\nik\ship.cpp
E:\MyProjects\ancient\artem\Shipserv.cpp
E:\MyProjects\ancient\ancient.cpp
E:\MyProjects\ancient\ancientg.cpp
E:\MyProjects\ancient\applicat.cpp
E:\MyProjects\ancient\basesys.cpp
E:\MyProjects\ancient\c_ctrl.cpp
E:\MyProjects\ancient\c_info.cpp
E:\MyProjects\ancient\c_load.cpp
E:\MyProjects\ancient\Cfgssys.cpp
E:\MyProjects\ancient\Cfgsys.cpp
E:\MyProjects\ancient\chat.cpp
E:\MyProjects\ancient\cobjsys.cpp
E:\MyProjects\ancient\artem\Conturs.cpp
E:\MyProjects\ancient\Fieldsys.cpp
E:\MyProjects\ancient\Filesys.cpp
E:\MyProjects\ancient\Gameobj.cpp
E:\MyProjects\ancient\gamesys.cpp
E:\MyProjects\ancient\gcursor.CPP
E:\MyProjects\ancient\Mapa.cpp
E:\MyProjects\ancient\Players.cpp
E:\MyProjects\ancient\sound.cpp
E:\MyProjects\ancient\Viewsys.cpp
E:\MyProjects\ancient\Startba.cpp
E:\MyProjects\ancient\Startcom.cpp
E:\MyProjects\ancient\Startld.cpp
E:\MyProjects\ancient\Startmm.cpp
E:\MyProjects\ancient\Startmpl.cpp
E:\MyProjects\ancient\Startnew.cpp
E:\MyProjects\ancient\Startprv.cpp
E:\MyProjects\ancient\Startrpt.cpp
E:\MyProjects\ancient\Startses.cpp
E:\MyProjects\ancient\Startspl.cpp
E:\MyProjects\ancient\startsys.cpp
E:\MyProjects\ancient\Starttsk.cpp
E:\Ourlib\src\Sapp.cpp
E:\Ourlib\src\mfrload.cpp
E:\Ourlib\src\Mfimg.cpp
E:\Ourlib\src\Mf32int.cpp
E:\Ourlib\src\mfamap.cpp
E:\Ourlib\src\Wayproc.cpp
E:\Ourlib\src\Sprite.cpp
E:\Ourlib\src\mfcfnt.cpp
E:\Ourlib\src\connect.cpp
E:\Ourlib\src\mfsarr.cpp
E:\Ourlib\src\mfaobj.cpp
E:\Ourlib\src\mfany.cpp
E:\Ourlib\src\Palette.cpp
E:\Ourlib\src\Dibchgcp.cpp
E:\Ourlib\src\mfdarr.cpp
E:\Ourlib\src\_sbutton.cpp
E:\Ourlib\src\_sviewer.cpp
E:\Ourlib\src\_slist.cpp
E:\Ourlib\src\_sedit.cpp
E:\Ourlib\src\_stab.cpp
E:\Ourlib\src\_sslider.cpp
E:\Ourlib\src\_strack.cpp
E:\Ourlib\src\Sinput.cpp
E:\Ourlib\src\mfpla.cpp
E:\Ourlib\src\mfwav.cpp
E:\Ourlib\src\mfspage.cpp
E:\Ourlib\src\mfspr.cpp
E:\Ourlib\src\mftspr.cpp
E:\Ourlib\src\Scontrol.cpp
Miscellaneous Strings#
Some kind of error message:
No jam !!!
It isn't jam !!!
It is't jam !!!
A developer's note:
Vasylenko, you are WEARIED me!
Cheat Codes#
During gameplay, press Enter, type in the code and press Enter again. All the codes can be found in the executable, but some don't seem to have any effect. They might have had a significance during development and are now disabled.
Code |
Effect |
|---|---|
cloud |
Clears the fog from the current screen. It seems to depend on the cursor's coordinates. |
boreas |
Clears all fog from the map. |
exiton |
50,000 amber & 30,000 fish. |
weather [number] |
Wind direction. |
vobla |
No known effect. |
outmapobj |
No known effect. |
greens |
No known effect. |