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Source Code#
tetris.cuiRow <= g_pTTetrisGameInfo->iTotalRows - 1uiCol <= g_pTTetrisGameInfo->iTotalCols - 1aniObjBPtr != (TaniObjRuntimeEnv *)0xffffuiDy == 0iRow <= g_pTTetrisGameInfo->iTotalRows - 1Number != 0(pTCurGrid->uiAttr & 0x00ff) == 0(pTCurGrid->uiAttr & 0x00ff)==0j < 21
aniObjPtr != (TaniObjRuntimeEnv *)0xffffSmoke != 0
uiFlag != 0TTetrisA.pBoardVar != 0TTetrisB.pBoardVar != 0
Piece of source code found at 0x15C0E in the USA ROM.
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The Aladdin series | |
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Genesis |
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SNES |
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Sega Master System |
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Game Gear |
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Game Boy |
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NES |
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Game Boy Color |
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PlayStation |
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Windows |
Magic Carpet Racing • Disney Classic Games: Aladdin and The Lion King |
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V.Smile |
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Adobe Flash |
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PlayStation 4, Xbox One, Nintendo Switch |
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See Also | |