the cutting room mirror

Age of Civilizations II (Windows, Linux, Mac OS X)

Age of History II is the sequel to the first game (an Android/iOS exclusive), created by sole Polish game developer Łukasz Jakowski. The game was in development since (possibly) 2016 as Łukasz made a video of the mobile version, playing Luxembourg.

The game had a patch the day after release on Steam as development was (most likely) rushed due to people demanding a sooner release in which Łukasz normally responded to with "When it's ready."

Unused Graphics#

Unused graphics are present that depict religious symbols, a feature that is (currently) absent from the game. According to this forum post, this was common knowledge.

All symbols are (primarily) white against a transparent background.

Image

Description

A Christian Cross, representing Catholicism. Protestant Christianity uses the same image as Protestant.png.

A Yin-Yang symbol, representing Confucian.

A Hindu symbol.

A star and crescent representing Ibadi, a form of Islam. Shia and Sunni use the same image (as Shia.png and Sunni.png, respectively).

A menorah symbol, representing Judaism.

A Mahayanist symbol.

An Orthodox Cross, representing Orthodox Christianity.

A Shintō Shrine, representing Shintoism.

A Tengri symbol.

A Zoroastrian symbol.

Unknown symbol, possibly used for unknown religions or nationstates without a national/popular religion.

Unimplemented Languages#

Present in the game's languages folder is missing.txt, which contains a list of languages that are not yet in the game:

ba;bah;bg;bul;sw;swe;ct;cat;my;mal;

These appear to refer to countries, and by extension languages, as follows:

  • Bashkir1
  • Bosnian? (the ISO 639-2 code for Bosnian is bos, but BAH seems to stand for Bosnia and Herzegovina, which is where Bosnian is spoken)
  • Bulgarian (ISO 639-1 code)
  • Bulgarian (ISO 639-2 code)
  • Swahili2
  • Swedish
  • (unassigned ISO code; uncertain)
  • Catalan
  • Burmese
  • Malay

Translation Editor#

Present in the game's language files is some text referencing a translation editor:

TranslationEditor = Translation Editor
CreateTranslation = Create Translation
Translation = Translation

Though this feature is not available, an option in the game's settings for translation keys still exists. Łukasz made a post (and category) on the official forum dedicated to translations.

References#


  1. https://www.loc.gov/standards/iso639-2/php/langcodes_name.php?iso_639_1=ba↩︎
  2. https://www.loc.gov/standards/iso639-2/php/langcodes_name.php?iso_639_1=sw↩︎