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This page is rather stubbly and could use some expansion. |
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To do: |
An awful port of the Japan-exclusive arcade game Strike Fighter with its only redeeming quality being its CD soundtrack.
Debug Options#
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A debug menu, which differs slightly between versions, can be found on file mdl01_m.bin. This file is loaded into the Main CPU RAM at offset 0xff0000.
Each title screen menu has an associated subroutine, including the debug menu (addresses taken from the Japanese version):
00ff003e 4e bb 00 04 jsr (0xff0044,PC,D0w*0x1)
00ff0042 4e 75 rts
00ff0044 60 00 00 c6 bra.w LAB_00ff010c
00ff0048 60 00 05 88 bra.w LAB_00ff05d2
00ff004c 60 00 09 5e bra.w LAB_00ff09ac
00ff0050 60 00 14 de bra.w LAB_00ff1530
00ff0054 60 00 13 60 bra.w LAB_00ff13b6
00ff0058 60 00 07 84 bra.w LAB_00ff07de
00ff005c 60 00 16 48 bra.w LAB_00ff16a6 ; debug options
00ff0060 60 00 1b 06 bra.w LAB_00ff1b68
The subroutine index for the title screen options menu is set at 0xff079c:
00ff079c 11 fc 00 move.b #0x8,(DAT_fffff703).w
08 f7 03
00ff07a2 4e 75 rts
We can replace that index with value 0x18 to load the debug menu, by applying to the CD's data track one of the following patches:
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(Source: Original TCRF research)
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The After Burner series | |
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NES |
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FM Towns |
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Genesis |
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Sega CD |
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32X |
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PlayStation Portable |
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Related Games | |
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Arcade |
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Sega Master System |
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Genesis |
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Sega Saturn |
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