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This page is rather stubbly and could use some expansion. |
Aerobiz got a sequel? Surely you can't be serious.
(I am serious, and don't call me Shirley.)
Source Code#
Two small portions of C code are in the ROM. They can be found at the hex addresses listed below.
0x27F06:
de - 'ハ') * 2) + 0x82a4;
}
else if ((code >= 'マ') && (code <= 'ミ')) {
*npzstr = code + 0x82ae;
}
else if ((code >= 'ム') && (code <= 'モ')) {
*npzstr = code + 0x82af;
}
else if ((code >= 'ヤ') && (code <= 'ヨ')) {
0x37F9A:
sy = 0;
ex = 32;
ey = 32;
if(FadeCurrentMode == 1){
for(i = 0, moz = 0x10, kido = 0x0f;
(Source: Original TCRF research)
Regional Differences#
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To do: |
Intro#
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Japan |
US |
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The Japanese version is missing quite the introduction.
Title Screen#
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Japan |
US |
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These two title screens happen after the plane cinematic.
References#
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The Aerobiz series | |
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SNES |
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