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Heroes of the Lance is a dungeon crawler of sorts (a port of the Atari ST original) that seems to have been very sloppily and hastily put together. Though the concept is interesting, the execution was poor.
Disabled Debug#
Game Genie code AESNNYPA re-enables a simple debug mode.
Map Select#
Hold Down on Controller 2 at the title screen, and the text "MAP No. 00" will appear with a hex map number. While still holding Down, press A to increase the map number by 0x01 or B to increase the map number by 0x10.
Map Number Display#
During the game, press A on Controller 2 to display the current map number and some other variables.
Unused Music#
Track 8 on the NSF is a very short, unused piece of music that seems like it was intended for the "Game Over" and/or "Bad Ending" scenes, both of which are curiously silent.
(Source: Zophar.net)
Regional Differences#
Menu#
In the North American version, the locations of the "Take" and "Score" options were swapped due to text limitations.
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Japan |
US |
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Below is a translation of the Famicom version text:
Hero Select Give
Magic User Spells Drop
Cleric Spells Score
Use Save
Take Load
References#
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The Dungeons & Dragons series | |
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Intellivision |
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DOS |
Pool of Radiance • Curse of the Azure Bonds • Secret of the Silver Blades • Pools of Darkness • Eye of the Beholder • Eye of the Beholder II - The Legend of Darkmoon • Eye of the Beholder III - Assault on Myth Drannor • Stronghold • Al-Qadim: The Genie's Curse • Blood & Magic • Descent to Undermountain |
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NES |
Heroes of the Lance • Hillsfar (Prototype) • Pool of Radiance (Prototype) • DragonStrike |
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SNES |
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Genesis |
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Sega CD |
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Sharp X68000 |
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Windows |
Planescape: Torment • Neverwinter Nights • The Temple of Elemental Evil |
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PlayStation 2, Xbox |
Baldur's Gate: Dark Alliance • Baldur's Gate: Dark Alliance II |
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GameCube |
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Game Boy Advance |
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