the cutting room mirror

May 12, 2003

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This is a sub-page of Proto:XIII (Windows).

This prototype is documented on Hidden Palace.

An early preview build of the game for the Xbox built about five months before the games final build and release. This version features a select few single-player missions in no particular order and the loading screen suggests this build was likely showcased at E3 2003.

Unused Enemy Spawns#

Within the Long Beach (Brighton Beach in the final) mission, are a few enemies who have their spawns disabled. (Divers with a "_off" tag and cine2 with "none" as it default reaction (it should be CS_mapstart as default)) Below are the enemies with their spawns restored. Scuba divers have no sound due to no sound file being present for them.

Ladder Climber

Scuba Diver

Ladder Climber restored
Scuba Divers restored