This is a sub-page of Proto:Wally Bear and the NO! Gang.
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This prototype is documented on Hidden Palace. |
A standalone prototype of Wally Bear and the No! Gang was released via the Digital Press forums on December 12, 2009 by portnoyd. This build is further in development than the one present in the Maxivision prototype, although it is still noticeably unfinished.
General Differences#
- The suburban stage is now accessible from the built-in stage select.
- A second music track, which would eventually become the theme played in the sewers stage in the final product, plays in-game.
Audio Differences#
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Proto |
Final |
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This build's version of what would become the sewers theme in the final has slightly different instrumentation present on the lead instrument. Also, unlike the final, this version does not loop.
Area Differences#
Scrapped Corridor#
Entering any of the doors present in the apartment below the first will lead the player to identical corridors. These corridors lead to nowhere and can only be left via the exit on the left of the layout.
Unused House#
Setting the value of RAM address $00A9 to 0A during the stage select transition will send the player to this unused house area. The value of the pointer would seem to suggest that this was intended to be Uncle Gary Grizzly's house, although leaving the house via the exit on the right leads to the front of the house in the suburban stage.