This is a sub-page of Proto:The Sims 3 (Wii).
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This prototype is documented on Hidden Palace. |
A prototype of The Sims 3 for the Wii dated over two months prior to the final game's US build (and it's still a buggy mess).
And it has tons of content leftover from The Sims 2: Pets and Castaway
Game ID#
This prototype is using the Game ID G4OE69 which is The Sims 2 Pets (Gamecube) Game ID.
Disc Channel and Data Management Banner/Icon#
The game’s Disc Channel banner and the Data Management icon use a different background, with the Banner not including the "Licensed by Nintendo" logo.
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Prototype |
Final |
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Prototype |
Final |
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If you try to load the prototype through the Disc Channel, an error will occur as if the disc is unreadable due to dirt/damage.
Audio Differences#
We Can't Fly by Aeroplane was in the Electro genre instead of the Beach genre like the final.
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mu_stereo_electro01 |
mu_stereo_beach05 |
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Cut Stereo Songs#
There is a bunch of Radio Station songs that got cut from the final release of the Wii version, this songs are actually from the Next-Gen/PC versions.
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mu_classical01 |
mu_classical02 |
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mu_classical03 |
mu_classical04 |
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mu_classical05 |
mu_classical06 |
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mu_electronica01 |
mu_electronica02 |
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mu_electronica03 |
mu_electronica04 |
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mu_electronica05 |
mu_electronica06 |
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mu_electronica07 |
mu_electronica08 |
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mu_electronica09 |
N/A |
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mu_indie06 |
mu_indie07 |
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mu_latin01 |
mu_latin02 |
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mu_latin03 |
mu_latin04 |
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mu_latin05 |
mu_latin06 |
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mu_stereo_hiphop05 |
mu_stereo_indie05 |
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mu_stereo_indie06 |
mu_stereo_pop06 |
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mu_stereo_pop07 |
N/A |
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Cut In-Game Music#
From the Build and Buy mode to even the Town View Map alternative songs.
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mu_build01 |
mu_build02 |
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mu_build03 |
mu_build04 |
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mu_buy03 |
mu_buy04 |
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mu_cas03 |
mu_cas04 |
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mu_map02 |
mu_map03 |
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mu_map04 |
N/A |
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UI Differences#
Some screens and menus are different between the prototype and the final release and it even has some The Sims 2 Castaway leftovers.
Please Connect the Nunchuk Screen#
The earlier version of the screen has no wrist-strap and jacket for the Wii Remote.
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Prototype |
Final |
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Loading Screen#
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Prototype |
Final |
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Title Screen#
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Prototype |
Final |
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The title screen and the main menu are strikingly similar to the PC version’s title and main menus in the prototype, although these would be completely overhauled for the final release.
Main Menu#
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Prototype |
Final |
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Create-A-Sim#
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To do: |
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Prototype |
Final |
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Prototype |
Final |
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The Create A Sim room is the exact same one from the PC and console versions, although the coffee table was moved from its original location and some additional items were added in. Different camera angles are also used here unlike the PC version.
Pause Menu#
The pause menu was left unchanged from The Sims 2: Castaway, in which most of the menu functions are now disabled.
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Prototype |
Final |
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Town View Map#
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Prototype |
Final |
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The full version of the song is used in the prototype.