This is a sub-page of Proto:The Lion King (Game Boy).
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This prototype is documented on Hidden Palace. |
Whereas the March 7 build was pretty much just a tech demo, the July 13 build has considerably more to see. This is the only build that has the "Jungle Caverns" level not seen in the final game.
General Differences#
- Press Select to skip levels.
- There is no music whatsoever.
- HUD is positioned differently.
- There are no objects.
- Simba's sprites are smaller, and there are no adult Simba sprites.
- Levels 4 and 6 are very unfinished.
- The level title cards use the level number at the top, and the lives number at the bottom.
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- The title screen includes "Disney's", which was removed in the final.
Level Differences#
Level 2#
Level 4#
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The Stampede is very much unfinished, but the player controls are already set up.
Level 6#
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Title Cards#
The title cards in this build all show the level number and your current amount of lives. Most levels have different names, and a couple use different art.
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The elephant in the top-left was changed to Mufasa.
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The art is completely different here, likely a placeholder.
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Jungle Caverns, which was scrapped from the final game, has a proper title card here.
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Ending#
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The ending screen doesn't exist yet, merely displaying a solid white.