This is a sub-page of Proto:The Legend of Zelda: A Link to the Past.
Dungeon Layout Data#
Sections 6C620 to 6C800, 6D282 6D400, and 6F08A to 6F300 of the ROM contain dungeon layout data that has been partially overwritten by the Super Mario World localization prototype. However, the following early Swamp Palace rooms can be reconstructed from this data.
Swamp Palace#
Individual Rooms#
0x6C620-0x6C800: Room 1 |
|---|
0x6C620-0x6C800: Room 2 |
0x6C620-0x6C800: Room 3 |
0x6D282-0x6D400: Room 1 |
0x6D282-0x6D400: Room 2 |
0x6D282-0x6D400: Room 3 |
(Source: Dark Linkaël (restoration), cybersqueak (source))
Layout#
Comparisons#
Super Mario World Prototype |
Super Donkey Prototype |
|---|---|
Super Mario World Prototype |
Super Donkey Prototype |
|---|---|
(Source: Dark Linkaël (restoration), cybersqueak (source))
Generic Rooms#
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
Super Mario World Prototype |
Super Donkey and Final |
|---|---|
(Source: Dark Linkaël)
Font Data#
At 77108, there are graphics for a much earlier A Link to the Past font that partly matches the one found in 日本_Ver3/char/font/moji-2.CGX.
Prototype |
ALttP Source Code's moji-2.CGX |
|---|---|
(Source: Forest of Illusion)