the cutting room mirror

Super Granny 4

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To do:
There's a next level screen that's very bare bones I have yet to find. First level in the "warsaw" folder has some differences, with the multiplayer only having two out of the 51 levels of the final. Loadsa tutorial dialogue differences like with the tutorial text.

This page details one or more prototype versions of Super Granny 4.

Leftover Executable Icon#

The game's icon is leftover from Super Granny 3 in the Focus Test build.

Config File#

Only found in the Focus Test build.

# developer mode -- remove this for release versions
(dev_mode 0)

Added in the final version.

(share 1)

General Sprite Changes#

Many of the object, enemy, and character sprites are ordered differently between the focus test and final builds. Often the sprites has more frames added for enemy and characters in the final.

The Sandlot Games intro logo has a white background in the final, with it being black in the test build.

Focus Test

Final

Focus Test

Final

  • Transition effects were added in the final.
  • The game's logo is missing on the test build.
  • "Focus Test" text in the corner is present.
  • This test build has the "Play With A Friend", "Start Editor", and "Help" options greyed out. Oddly, clicking them will send you to a menu anyways.
  • The Play Game menu has the "More Adventures" text grayed out in the test build.

A menu box that uses a different style than the other menu elements found in the "Editor" folder.

Multiplayer#

Focus Test

Final

The focus test has the multiplayer menu in a very unfinished state.

Focus Test

Final

Player icons are different from the final. For some reason Mavis is shown in a different art style than the final, and Kamila originally had a white lab coat instead of green.

Focus Test

Final

Game stats in the upper right corner, and the level stats from hovering over an icon are missing.

Flairs#

Focus Test

Final

  • The first object on the 5th row for the Cruise ship levels has the silver stripes changed to bronze.
  • Second object on the same row has it's golden colors swapped for silver.

Flair Crosshair#

Confusingly named "Flair", right next to the file "Flairs" is a crosshair of unknown use.

Cutscenes#

Not only does the focus test build only have the first two cutscene images present, but the second one is stretched vertically, which is fixed in the final.

Backgrounds#

Outside of the main backgrounds, all of the background effects are missing in the test build.

Maps#

Most of the map backgrounds in the focus test has some elements warped or distorted, which thankfully is never seen in-game.

Focus Test

Final

  • Right side used to be distorted.
  • Slight change in brightness.

Focus Test

Final

  • All edges except the top one are distorted.
  • Brightness changes.

Focus Test

Final

  • Left side was distorted.
  • Brightness changes (again).
  • The final adds a black and gold sticker to the upper left corner.

Focus Test

Final

  • Left side, and lower right corners are distorted.
  • Brightness is different.

Focus Test

Final

  • The left, right, and bottom edges are distorted.
  • Brightness is different.
  • The final adds golden diamond to the right side.

The Cat Show#

The first world's background has some changes from the final.

Focus Test

Final

  • The country flags are missing.
  • The test build shows the sky as more blue instead of orange.

Egypt#

The Egypt levels used to have a darker background.

Focus Test

Final

Gameplay#

Focus Test

Final

  • The Beta is missing the on-screen keyboard for the tutorial.
  • There are more red arrows showing the next objective.
  • The souvenirs bonus pop-up text is missing.
  • The title of the level is missing.
  • The player's icon is different
  • Ladders, and brick tiles are a different color

Tutorial Text#

The first tutorial text between versions is also different.

Focus Test

Final

Hi! I'm Kamila, one of Super Granny's friends. We'll see her in a few levels, but first try moving me around with the arrow keys
Hi! I'm Super Granny. You can move me around with the arrow keys. Try moving me around with the arrow keys now.
  • Kamila originally was the one helping you instead of Super Granny herself.

Focus Test

Final

The win screen is very unfinished, and does not show any stats.

Tile Digging Effect#

Focus Test

Final

The alpha layer for the digging effect was inverted between focus test and final.

Leftover Objects#

  • The Bonus Flower from the first Super Granny is present in the test build.
  • The Bulldog enemy from Super Granny 3 is in the test build files.

Moving Platform#

Test Build

Final

  • The fle format has been changed from .PNG to .JPG. Strangely, the format for the alpha image is the same between versions.
  • Test build has only one frame.
  • Final adds the propeller blade to the bottom, the test build has the propeller sprites in the "grannies_teleport" image.
  • White background in the test build, with the final stretching the colors out.

Placeholder Objects#

Sprites for placeholder objects are present in the game's files as "objects_temp.png".

Audio Bitrate#

All sounds in general are in a lower bitrate compared to the final.