This is a sub-page of Proto:SteamVR Performance Test.
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This page is rather stubbly and could use some expansion. |
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To do:
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Everything that we have from the cancelled Left 4 Dead 3.
Textures#
adult_01#
Textures for a character internally named "adult_01". This character has no model.






biped_male#
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Two textures for a character known only as "biped_male."

retired_engineer#
Textures for a character called "Retired Engineer". This character was assumedly intended to be made for Left 4 Dead 3. No model seems to exist for this character, though.








Models#
A set of models used in a Left 4 Dead-themed test map.
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demo_room_metal_siding_01#
demo_room_trusswork_01#
demo_room_trusswork_02#
l4d_character_room_end_wall_01#
l4d_character_room_ground_01#
l4d_character_room_loose_corrugated_01#
l4d_character_room_loose_corrugated_02#
l4d_character_room_loose_rocks_01#
l4d_character_room_roof_01#
l4d_character_room_roof_02#
l4d_character_room_wall_01#
l4d_character_room_wall_02#
Maps#
vr_l4d_characters_skody#
A barn full of Left 4 Dead character models and weapons. The map mostly calls upon models imported from Left 4 Dead 2, but it also contains a few new ones:
Model Name and Directory |
Default Animation |
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models/characters/retired_engineer/retired_engineer.vmdl |
idle_standing_grenade |
models/characters/npc/npc_retired_engineer.vmdl |
idle_calm_axe |
models/characters/common_infected/fresh_infected |
idle_alert_02b |
Though none of these models exist in the SteamVR Performance Test, the textures for the retired engineer can be found in the build.
vr_l4d_characters#
Like the previous map, it showcases an assortment of L4D characters. In addition to the previous three models, it showcases one new one:
Model Name and Directory |
Default Animation |
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models/characters/rotting_common/rotting_common_model.vmdl |
idle_alert_01c |
Game Mechanics#
Time of Day#
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VScripts exist for a time of day mechanic that presumably would've been used for Left 4 Dead 3.
VScript Name |
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env_time_of_day.lua |
timeofday_core.lua |
timeofday_init.lua |
timeofday_skymodel.lua |