This is a sub-page of Proto:Spore.
Visual Differences#
Intro#
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Feb 19, 2008 |
Final |
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Menu#
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Feb 19,2008 |
Final |
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Stages#
Extensive UI and mechanical differences, especially in Civilisation and Space stages
Cell Stage#
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Feb 19,2008 |
Final |
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Instant Image There |
Gameplay Differences#
Space editor#
Different Space editor background
Options menu#
Options menu is unfinished with overlapping text
Planet Buster#
"Planet Buster" weapon in Space stage actually destroys the planet rather than just leaving it
Cut feature#
Tribal Hut editing#
Cut feature in Tribal stage where you can change the colour and design of the main hut, something not possible at all in the final game.
Flora Editor#
Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)
Creature Stage#
Cut first person camera mode in Creature stage start cutscene
Text Differences#
Grox species is called "gRob" and there are many typos in text.
Terrain Editor#
Cut terrain editor is present and working (later released in the expansion Spore: Galactic Adventures)
Debug#
Differencet Paths#
Game uses developer paths -assets within packages are named rather than having hashes
Server#
A development web server can be accessed via localhost:8088 while the game is running
Scenario Editor#
Unused scenario editor, but most things crash the game