the cutting room mirror

Feb 19,2008

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This is a sub-page of Proto:Spore.

Visual Differences#

Intro#

Feb 19, 2008

Final

Feb 19,2008

Final

Stages#

Extensive UI and mechanical differences, especially in Civilisation and Space stages

Cell Stage#

Feb 19,2008

Final

Instant Image There

Gameplay Differences#

Space editor#

Different Space editor background

Options menu#

Options menu is unfinished with overlapping text

Planet Buster#

"Planet Buster" weapon in Space stage actually destroys the planet rather than just leaving it

Cut feature#

Tribal Hut editing#

Cut feature in Tribal stage where you can change the colour and design of the main hut, something not possible at all in the final game.

Flora Editor#

Flora Editor, while present and unused in the final game, is less broken here (the flowers actually have models)

Creature Stage#

Cut first person camera mode in Creature stage start cutscene

Text Differences#

Grox species is called "gRob" and there are many typos in text.

Terrain Editor#

Cut terrain editor is present and working (later released in the expansion Spore: Galactic Adventures)

Debug#

Differencet Paths#

Game uses developer paths -assets within packages are named rather than having hashes

Server#

A development web server can be accessed via localhost:8088 while the game is running

Scenario Editor#

Unused scenario editor, but most things crash the game