the cutting room mirror

September 8th, 1999

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This is a sub-page of Proto:South Park Rally (Windows).

This prototype is documented on Hidden Palace.

A prototype South Park Rally from September 8th, 1999 was released by Forest of Illusion.

General Differences#

  • The cut Tractor is playable.
  • Ms. Cartman and the costumes for Chef and the boys were added.

Debug Features#

Some debug features are available by pressing any of the following during gameplay.

  • C will change your character.
  • E opens up a car mass editor.
  • G opens a gamma editor.
  • N will change the lighting.
  • M mutes the game.
  • T opens the in-game chat.
  • * on the numpad enables a waypoint editor.

SPRally_Sep8_waypoint1.pngSPRally_Sep8_waypoint2.png

  • F1 toggles between three camera modes: 3rd person, free cam and 1st person.
  • Pressing F3 once resets every racer back to the starting line, and pressing it the second time restarts the race.
  • F2 enables an AI debug menu and toggles between the AI. Space opens the menu and + on the numpad opens up the options within the menu. While in this mode, W, A, S, D moves the camera and R and F zoom in and out.
  • F9 adds a layer of fog.
  • F10 displays the game in wireframe mode.
  • F11 displays what look like the hitboxes.
  • F12 turns the vehicles invisible (except the wheels) and displays a cube around them.

Additionally, the intro sequence has its own little set of debug features.

  • L resets the intro.
  • I pauses the intro.
  • Y changes cars.
  • W, A, S, D can be used to move the camera around the scene.

Graphical Differences#

chef_braveheart.vram#

Sep 8

Final

In-Game

  • Chef's Braveheart costume's bumper has broken transparency.

cartjeep_homie.vram#

Sep 8

Final

  • Eric Cartman's homie bling has broken transparency.