This is a sub-page of Proto:South Park Rally (Windows).
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This prototype is documented on Hidden Palace. |
A prototype South Park Rally from September 8th, 1999 was released by Forest of Illusion.
General Differences#
- The cut Tractor is playable.
- Ms. Cartman and the costumes for Chef and the boys were added.
Debug Features#
Some debug features are available by pressing any of the following during gameplay.
- C will change your character.
- E opens up a car mass editor.
- G opens a gamma editor.
- N will change the lighting.
- M mutes the game.
- T opens the in-game chat.
- * on the numpad enables a waypoint editor.


- F1 toggles between three camera modes: 3rd person, free cam and 1st person.
- Pressing F3 once resets every racer back to the starting line, and pressing it the second time restarts the race.
- F2 enables an AI debug menu and toggles between the AI. Space opens the menu and + on the numpad opens up the options within the menu. While in this mode, W, A, S, D moves the camera and R and F zoom in and out.
- F9 adds a layer of fog.
- F10 displays the game in wireframe mode.
- F11 displays what look like the hitboxes.
- F12 turns the vehicles invisible (except the wheels) and displays a cube around them.
Additionally, the intro sequence has its own little set of debug features.
- L resets the intro.
- I pauses the intro.
- Y changes cars.
- W, A, S, D can be used to move the camera around the scene.
Graphical Differences#
chef_braveheart.vram#
Sep 8 |
Final |
In-Game |
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- Chef's Braveheart costume's bumper has broken transparency.
cartjeep_homie.vram#
Sep 8 |
Final |
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- Eric Cartman's homie bling has broken transparency.