the cutting room mirror

Gigalopolis Zone

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This is a sub-page of Proto:Sonic Chaos (Game Gear)/May 17, 1993.

bugs

This is the Zone usually the second to be presented in the game, in itself it presents several differences in layouts and objects!

General Differences#

  • Collision in the tubes seems broken. When you jump, you get stuck into the tiles above the tube.
  • Act 3 has a monitor placed in the beginning that is halfway offscreen.
  • When Act 3's boss loads, the palette gets corrupted. For some reason, the boss writes to the palette lines twice: once to load the boss palette, and for some strange reason it overwrites the background palette line with Turquoise Hill's object palette.
  • The Dangerous Ball Tower boss animates much differently and has many more segments compared to the final version. As a result, the Game Gear's sprite limit is often exceeded and some sprites flicker.

Act 1#

Full Maps

May 17, 1993

Final

  • The pattern of how the floor blocks are made is completely different here!

May 17, 1993

Final

  • The ramp is less steep in this part, and it also has rings on top of it.

May 17, 1993

Final

  • There is a row of rings that is not present in the final version.
  • The Metal-o-Turtle is in a different location.
  • There is a Super Rings monitor instead of an Invincibility monitor, but it is in a completely different place than in the final version.
  • The platform where the Super Ring monitor is located has a different block.

May 17, 1993

Final

  • There are no rings inside the tube.
  • There is a Super Rings monitor instead of a Power Sneakers monitor.
  • There are no blocks at the end of the tube.

May 17, 1993

Final

  • The tube is smaller and has two breakable blocks at its entrance.
  • There are far more Super Rings displays than the final version.
  • There is a missing spring object above a monitor. Possibly leftover from an even older version of the level.

May 17, 1993

Final

  • The tube is much larger and has no rings.
  • The flying platform is in a different location.
  • On top of the loop there are many more Super Rings monitors than in the final version.
  • The loop has no rings inside it, and the right wall is much smaller here.
  • Below the loop there are some extra blocks.
  • Instead of having a vertical red spring going up, here there is a vertical ramp.
  • The red spring that throws you up is not present.

May 17, 1993

Final

  • No rings inside the tube.

May 17, 1993

Final

  • There are only four springs instead of six, and they are centered with the blocks.

May 17, 1993

Final

  • Beeton is in a different position here.
  • The right wall of the loop is much smaller compared to the final version.
  • There is a Super Rings monitor above the loop instead of an Invincibility monitor.
  • There is a row of rings next to the loop that is not present in the final version.
  • There is a spring in the appearance that is not present in the final version.

May 17, 1993

Final

  • The ceiling is a little lower.
  • The flying platform is in a slightly different position.
  • The block set under the spike is a little different.

May 17, 1993

Final

  • The platform on the left is much larger and has 4 yellow springs.
  • There is a vertical ramp on the left side with a red spring, instead of some straight platforms with spikes.
  • There is an extra row of background grids, and there are 3 background clouds instead of 4.

May 17, 1993

Final

  • No rings inside the tube.

May 17, 1993

Final

  • No rings inside the tube, again.
  • Ceiling is a little higher.

May 17, 1993

Final

  • Where the three breakable blocks are located are one block lower compared to the final version.
  • Instead of having a Life monitor just a Super Rings monitor.

May 17, 1993

Final

  • Beeton is in a different position here.

May 17, 1993

Final

  • There is a Super Rings monitor that is not present in the final version.
  • The row of rings is very different here.

May 17, 1993

Final

  • There are more rings in the row.
  • The platform where the springs are located is a smaller row.
  • There are only 4 springs instead of 6.
  • The ramp up here is completely different!

Act 2#

Full Maps

May 17, 1993

Final

May 17, 1993

Final

  • The row of rings is completely different!
  • The background platform uses your normal blocks instead of floor blocks.
  • There are no rings inside the tube.
  • There is a Super Rings monitor instead of a Life monitor.

May 17, 1993

Final

  • There are three spike objects instead of one.
  • There is a Super Rings monitor instead of a Power Sneakers monitor.
  • There is no spring under the Super Rings monitor.

May 17, 1993

Final

  • There is a row of rings that is different.
  • The Metal-o-Turtle is in a different location.
  • There are 5 Super Rings monitors instead of 3.

May 17, 1993

Final

  • There is a Super Rings monitor instead of an Invincibility monitor.

May 17, 1993

Final

  • The two Power Sneakers monitors are Super Rings monitors here.

May 17, 1993

Final

  • The spikes are one block down.
  • There are no rings inside the loop.
  • There is a Super Rings monitor instead of an Invincibility monitor.
  • There is a flying platform next to the loop that is not present in the final version.

May 17, 1993

Final

  • The first flying platform is centered.
  • The row of rings is a little bigger.
  • The second flying platform is in a slightly different position, and the same goes for Metal-o-Turtle.

May 17, 1993

Final

  • The loop has no rings.
  • There is a vertical ramp platform instead of a horizontal red spring.
  • The Super Rings display is centered, and there is no red spring underneath it.

May 17, 1993

Final

  • There is a Super Rings monitor instead of a Power Sneakers monitor.
  • The spikes are one block down.

May 17, 1993

Final

  • Beeton is present here.
  • There is one more extra row of rings that is not present in the final version.
  • There is one more row of diagonal springs that is not present in the final version.

May 17, 1993

Final

  • There is a Super Rings monitor instead of a Rocket Shoes monitor.

May 17, 1993

Final

  • There are no rings inside the tube.
  • There is a row of rings on top of the tube that is not present in the final version.
  • Beeton is in a different position.

May 17, 1993

Final

  • The row of rings is a little different.
  • Beeton is in a slightly different position.

May 17, 1993

Final

  • This part of the room is a little higher up due to the two diagonal blocks on the floor.
  • The flying platform is in a slightly different position.
  • There's a vertical yellow spring in the middle of nowhere. It's probably leftover from an early version from the level.
  • The entrance to the spring room used 4 breakable blocks, instead of just being open.

May 17, 1993

Final

  • The room is horizontally smaller than the final version.
  • There are many more springs than the final version
  • And the horizontal red spring is not present, in its place there is a diagonal spring.
  • The exit from the room is not made with breakable blocks but with the background platforms.

Act 3#

May 17, 1993

Final (Japan)

Final (USA)

May 17, 1993

Final

  • There are two rows of vertical rings that are not present in the final version.
  • Here there is only one cloud in the background instead of two like in the final version.

May 17, 1993

Final (Japan)

  • Here the row of rings is made with 6 rings instead of 4.
  • The Super Rings monitor and the flying platform are not present.
  • The loop has no rings inside it.
  • Below the loop there is a row of 6 vertical yellow springs! instead of just one horizontal red spring.

May 17, 1993

Final

  • The background of the boss battle is different, taking place with buildings in the background instead of just clouds and stars.
  • The Dangerous Ball Tower is a little further ahead.