This is a sub-page of Proto:Sonic Blast (Game Gear).
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This prototype is documented on Hidden Palace. |
Prototype 821 of Sonic Blast is dated August 22, 1996.
Various Differences#
General#
- The Title Screen is implemented at last, being almost identical to the final game, except for the missing trademark.
- After starting a game, the Level Select screen appears.
- The character select screen is sprite-based, just like in the final version.
- Level intro and end title cards are introduced.
- A Debug Mode is activated. Holding 2 will freeze the character and allow the player to move him freely with the D-Pad.
- Rings are not lost when hit, although they still fly out.