This page details one or more prototype versions of Rez (Dreamcast).
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This page is rather stubbly and could use some expansion. |
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This page sucks. |
Vibes (also known as K Project) is a Rez prototype dated June 7, 2001, over five months before the game's release.
Differences#
- The Sega logo uses the lighter Eastern variant of the logo.
- The title screen looks very different.
- Areas 1 through 4 all use the song Cowgirl by Underworld (specifically the Live Rez/Cowgirl performance) and all boss fights in those areas use Born Slippy .NUXX, also by Underworld.
- The music and sound design of Area 5 is nearly identical to the final build, however the boss fights lack background music.
- The sounds used for the shots 1 to 7 sound slightly different, while the 8 shot sounds similar, but not quite.
- There is an Extra mode which flips your Y-axis.
- The prototype has a separate model for the First and Fifth forms. The former has a triangle with a smooth tip in its body instead of a small square, while the latter's spikes are yellow instead of grey.
- The Final form isn't present in this build.
- When starting a level, the area X log-in text is not present.
- The layer level XX text displayed after breaching a firewall is also not present.
- The text shown before a boss fight is much more brief.
- The text shown in-between each layer in Area 5 is not present.
- If you die, there is a continue screen not present in the final game. If you continue, you go back to the first form.
- Score Attack is not available. However, Bonus Nodes appear in the normal "play" mode unlike the final build.
Bugs#
- In this prototype, you can lock onto a Node more than one time before it breaks.