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Later Version

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This is a sub-page of Proto:Rayman (Jaguar).

SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH

This page sucks.
If you could make it suck less, that would be awesome.
Specifically: There are many more differences than this.

Differences From Final Game#

Level selection screen.

The game begins with no title screen. Instead, it goes straight to the world map, which is small enough to fit on-screen all at once. Instead of Rayman, an electoon pinpoints his position.

  • The game uses a completely different walk cycle for Rayman, making him look as if he is jogging.
  • When Rayman is hit by an enemy, the throwback is a lot longer than normal, and he squeaks.
  • When Rayman runs up to an exit sign, he does not pose.
  • The lives counter displays a single digit.
  • The bullets shot by the hunters do not withdraw a hammer.
  • Rayman's body moves differently when he receives a power from Betilla the Fairy.

Unused Animation#

An unused Mr. Stone animation.

Unused Levels and Minigame#

Changing value of 0x92 in the ROM will make the game start at the following levels:

Value to change

Level

00 01 00 00

Dream Forest level 1

00 04 00 00

Unused Band-Land level 1

00 04 00 01

Unused Band-Land level 1

00 04 00 02

Unused Band-Land level 2

00 07 00 00

Level selection screen

00 07 00 01

Unused minigame

Unused Levels#

Watch on YouTubeThere are 2 unused (and unfinished) levels for Band-land. Some of their elements like clouds are buggy.

Unused Minigame#

The Arkanoid minigame present in the final version is also present in this prototype, but it's inaccessible without hacking and has no sound.