This page details one or more prototype versions of Panzer Bandit.
A demo of Panzer Bandit was released as part of the Hyper PlayStation Re-mix No. 8 sampler disc.
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This needs some investigation.
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General Differences#
- No opening FMV.
- This build doesn't feature any voice acting.
- Title screen is different, sporting a bigger logo with an emblem which cuts off due to being too big for the screen (said emblem can be seen in the game's box art).
- VS and Options aren't selectable in the main menu.
- Gou is the only selectable character.
- No stage selection screen, only Kazan City is playable.
- The sword attack and its super version are missing from Gou's moveset.
- No pre- or post-boss fight cutscenes are implemented.
Unused Graphics#
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Unfinished |
Final |
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All stage backgrounds seen in the final version are present here, but the files also include an unfinished drawing of the background in Guu Ruins' exterior.
Music#
Unlike the final build, this version of the game features sequenced music more accurate to the VS versions of the level tracks with reverb and hi-hats. However, seemingly due to a programming error, these tracks skip notes (just like Mad Stalker Full Metal Force did in its PlayStation remake).
Stage 1: Kazan City
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Demo |
Final |
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Stage 3: Mera Lake (Unused)
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Demo |
Final |
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Despite not being accessible, Stage 3's music is present and has a slightly lower tempo compared to final.
Title Screen (Unused)
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Unused |
Used |
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Interestingly, this build has an unused sequenced rendition of the title screen theme, as opposed to the streamed one used in this build and the final version.