the cutting room mirror

Forest

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This is a sub-page of Proto:Pac-Man World 2 (Game Boy Advance).

To do:

  • Palette differences.
  • More level differences.

Pac Village#

  • Professor Pac-Man is not standing in front of the archway.
  • In the opening area, the player can walk off the left and right edges of the screen. Doing so will result in Pac-Man losing a life.
  • The Pac-Man like minigame is unfinished and ghosts will permanently disappear. The pointers also track the wrong ghosts.
  • The background is not moving.

The Bear Basics#

  • Named "Bear Basics"

The background is completely different.

Proto

Final

The first ledge is made of a gray hay-like material. The final changed this to grassy material.

Proto

Final

The prototype has a rock between the first two pillars, though interacting with it doesn't seem to do anything.

Proto

Final

There is a very glitchy RGB enemy behind the banana-locked crate, who is not present in the final.

Tree Tops#

  • This is the first level with a scrolling background, repeated over and over again.

Boss#

  • A preliminary version of the Forest Boss can be fought.
  • The graphics for the boss were unfinished, and has temporary text that says "PLEASE REDRAW ME".
Come for the Golden Fruit, Pac-Man?
Spooky wanted me to think of a good cut-down if you ever got to me.
  • His introduction and defeat dialogue is implemented.