This is a sub-page of Proto:Octodad: Dadliest Catch.
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COMPLETELY UNUSED Level List#
2PAngler
- Completely unused level, purpose unknown as the entire level is broken.
2PAttach
- Level presumably used for testing the Pirahna's in the Aquatic Arcade level.
2PBackyard
- Level used for testing the Shed and Axe in the "Home, Sweet Home" level.
2PBowling
- A.. Bowling minigame? Unused and unfinished.
2PCannon
- Level presumably used for testing physics.
2PDance
- Level used for testing triggers, has a developer note.
"Force into Feet not working? Check on WifeDance 600"
Unloadable XMLs#
Fish_01/2/3/4.xml
- Used in a Prototype Amazon Arcade level.
Church_01.xml
- Unknown at the moment.
Prototype Level List#
Church#
2PProtoChapel
- First prototype of the Church in "Wedding Bells".
2ProtoArms1/2/3
- Various prototypes of a tutorial level.
Church_SubTutorial Identical model wise to the final game, however there are some differences.
- Octodad is not wearing his normal outfit.
- No intro cutscene.
- The first tie is on the door in front of you, instead of being in the room with your tuxedo.
Church_SubHallTEST
- Block-Out for the Chapel Hallway.
Some differences of this hallway compared to the final are:
- The lever from the early builds is present.
- The mirror is to the left of the stained glass window, instead of the right.
- There is a big blocked door to the left, in the final game, there's just an unopenable door.

Home, Sweet Home#
2PAGrabBoss
- Prototype for the Chef Fight in "Home, Sweet Home".
2PBackyardBoss
- Broken version of the backyard, presumably used for testing.. the boss.
Gervason's#
Deep Dark#
2PDarkZone
- Prototype of the "Deep Dark" level.
2ProtoPlinko
2ProtoChapel
2ProtoChapelNaked
2ProtoHall
2ProtoHallNaked