the cutting room mirror

Mar 16, 2004

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This is a sub-page of Proto:MotoGP: Ultimate Racing Technology 3.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

This prototype is documented on Hidden Palace.

Motogp3Screenshot_2022-11-20_030559.png

A build so early, it is dated just a month before the 2004 MotoGP season the game is based on even kicked off (the season-opening South African Grand Prix was held on April 18, 2004 by comparison). As such, assets from MotoGP: Ultimate Racing Technology 2 (including 2002 season bikes) are present, and the build even refer itself as such ("MotoGP2") to the system.

Differences#

  • The game begins with a placeholder title screen calling itself "MotoGP3 Extreme!!!", hinting at the Extreme (street motorcycle) mode.
  • There is only one track in this build: ET_1, a work-in-progress version of the Nice track used in the Extreme mode.
  • The HUD and the playable bikes are from MotoGP: Ultimate Racing Technology 2.