the cutting room mirror

Nov 20, 2001 prototype

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This is a sub-page of Proto:Monsters, Inc. Scare Island.

This prototype is documented on Hidden Palace.

A prototype of Monsters, Inc. Scare Island dated November 20, 2001, that was released on October 14, 2023. It is an "English review" disc dated 14 days before retail.

To do:
Game opening FMV different? Check all FMVs for differences

Demo Placeholder#

The demo video is a 2 second placeholder. It's also located inside of a folder called DEMO instead of the root of the disc.

General Differences#

To do:
insert image of levelloadmenu nov20 vs retail

Despite the font being just as compressed as retail, the level select in Cheats displays properly without cutting out.

Other

  • The root of the disc has 2 new files, COPY.ICO and DELETE.ICO. Neither of these exist in retail.
  • The cheat code for unlocking the Cheats menu has been disabled.
  • First person camera can be entered in mid-air and can easily softlock the game.

Level Differences#

Orientation#

  • Trying to open first-person camera while in the locked camera turns the character invisible.
  • The final elevator cutscene can be restarted repeatedly.

Scare Island#

To do:
image on the left uses a Nov 13 screenshot, replace

Nov 20

Final

Ooze meter is on display here.

City Park#

To do:
The door entrance to the small park area has a glitched background and door? double check

The Ski Lift#

To do:
insert image of snowcastle nerve

The nerve building a snow castle is blue instead of yellow.

To do:
insert image of nerve before sliding

The nerve before the sliding section is standing a little bit to the right and is facing the other way.