the cutting room mirror

Alpha

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This is a sub-page of Proto:LEGO World Racers.

The alpha version of LEGO World Racers has a bevy of differences from the final.

General Differences#

  • There is no audio at all and sounds.swf doesn't exist at this point in development.
  • The debug mode doesn't exist yet and the Win and Lose level buttons are enabled by default.
  • The test level can be accessed by beating every level with every racer.
  • The pre-game loading screen doesn't exist in the alpha.
  • The map, time and lap counter are absent in-game.

Title Screen#

Alpha

Final

At this point, the logo is bigger, the paint spots in the background are different, and the text at the bottom is absent.

Alpha

Final

The pre-defined racer names are absent in the alpha.

Level Selection Screen#

Alpha

Final

The logo was added in the final to cover up the test level and the background was made lighter. The levels aren't accessed by clicking on the red dot, instead they are accessed by clicking on the yellow button in the alpha.

Vehicle Selection Screen#

Alpha

Final

The logo is absent in the prototype and vehicles are selected by clicking on their respective button rather than clicking on the vehicle itself like in the final.

    <INT_nameUA>Dune Buggy</INT_nameUA>
    <INT_nameUB>Red 4x4</INT_nameUB>
    <INT_nameUC>Swamp Craft</INT_nameUC>
    <INT_nameUD>RIB</INT_nameUD>
    <INT_nameUE>AttakTrak</INT_nameUE>
    <INT_nameUF>Gopher</INT_nameUF>
    <INT_nameUG>SuperCab</INT_nameUG>
    <INT_nameUH>Snapper</INT_nameUH>
    <INT_nameUI>Whirlygig</INT_nameUI>
    <INT_nameUX>Jaws</INT_nameUX>

All of the vehicles have names in the alpha, including the shark. Jaws' (named after the well-known shark) name is never shown in-game.

Loading Screen#

Alpha

Final

This screen was completely redone for the final.

Debug Buttons#

Alpha

Final

The buttons were changed from "Win/Lose" to "Win/Lose Race!".

Levels#

To do:
Document all of the level layout changes.

Test Level#

Alpha

Final

The test level is called "Bonus" in the alpha and is completely devoid of objects.

Results Screen#

Alpha

Final

The background is different, the logo is bigger, and the bricks are taller because the place of the racers is shown on them.