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Kid Chameleon

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This page details one or more prototype versions of Kid Chameleon.

This prototype is documented on Hidden Palace.

A very late prototype of Kid Chameleon was released as part of the February 23, 2008 proto dump. It only contains two code differences from the final US version.

  • The "Murder Wall" in "Hills of the Warrior 1" moves at the same speed as all other levels in the game that has one. In the final game, there is a special check to make the wall move slower here.
  • The on-the-fly level patch in Forced Entry is not present.
  • The variable for collected clocks is at a different location in RAM.

(Source: Kid Chameleon disassembly)