the cutting room mirror

May 21, 2010

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This is a sub-page of Proto:James Bond 007: Blood Stone (Xbox 360).

This prototype is documented on Hidden Palace.

Differences#

  • Main menu was different (used until Jun 10, 2010 build)
  • Some cutscenes are unfinished, only Athens 2, Athens 3a and Athens 3b-c is finished
  • Debugging is enabled (Start + Select)

Early Intro Credits Sequence#

Early

Final

Watch on YouTube

Watch on YouTube

Very Early Intro Credits Sequence#

There is a video called Intro.bik, dated 27 October 2009, this is currently the earliest version leftover from October 2009 build Watch on YouTube

Early Cutscene Storyboards#

Watch on YouTube

Early Reveal Trailer#

Watch on YouTube

Early Pre-rendered Cutscenes#

Watch on YouTube

The earliest smartphone interface#

This build has draft icons and effects for the smartphone. Sometimes it was difficult to navigate because of the noisy blue overlay.

Debug levels#

Watch on YouTube

Debug messages#

Sometimes the game may give this error message, which often leads to a crash. An example of one error message

Multiplayer maps#

In files and in the game you can find multiplayer versions of Bangkok and Mercenary camp. Bangkok files were 164 mb, for comparison istanbul in that time was 293 mb and refinery was 156 mb. Debug menu with MP levels

If you try to load Istanbul MP maps, after loading you will get stuck in limbo, presumably some files for these maps are missing. Limbo with MP hud Limbo with MP hud 2

Loading limbo

If you try to load Bangkok and Mercenary camp multiplayer levels, you will get stuck at the loading stage.