the cutting room mirror

Hercules: The Legendary Journeys (Nintendo 64)

This article has a talk page!
view on tcrf.net

This page details one or more prototype versions of Hercules: The Legendary Journeys (Nintendo 64).

This prototype is documented on Hidden Palace.

This was documented on Forest of Illusion.

This needs some investigation.
Discuss ideas and findings on the talk page.

To do:

  • Document the 1999 prototype.
  • Try to get this to bypass the black screen after the splash screens in most emulators.

A debug build of Hercules: The Legendary Journeys dated May 12, 2000 was first revealed by Hard4Games on February 17, 2017, and was later released by Forest of Illusion on January 6, 2022. There's little to no differences aside from the debug features and functions.

In most emulators, the game will boot to a black screen. To bypass this on Project 64, set the Counter factor to 1 under Edit Game Settings when right clicking on the game.

Debug Features#

  • A debug menu is enabled by default and can be accessed by pressing Start during gameplay.
  • Pressing L allows you to jump higher.