the cutting room mirror

FunnyPizzaLand

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This page details one or more prototype versions of FunnyPizzaLand.

An incredibly short test demo from August 23, 2002. Only one area (the catacombs) is playable.

General Differences#

  • There are no sound effects.

Proto

Final

  • The inventory system is present, although it doesn't work. It's worth noting that the inventory graphic behind the buttons was kept in the final game. The icon was changed from a sack to... an eyeball?

Proto

Final

  • A spinning Divx.com logo can be found on the left of the stairs, which was removed from the final game.

Unused Video#

FPL_FPLavi.mp4

A short video of the title screen, most likely a splash screen.